Player Matchup

Persephone
Persephone
MirrorXMoon
Persephone
Level 49
God Stats
19W - 13L
1,606 SR
Queue Stats
54W - 64L
1,403 Elo+
Solo
Bakasura
Bakasura
Uvcx
Bakasura
Level 48
God Stats
14W - 7L
1,593 SR
Queue Stats
131W - 131L
1,427 Elo+
Solo
Cernunnos
Cernunnos
WantedRabbit4
Cernunnos
Level 43
God Stats
1W - 1L
1,297 SR
Queue Stats
65W - 79L
1,422 Elo+
Solo
Team Averages
Level 47
1,499 SR
1,417 Elo+

VS

Team Averages
Level 68
1,534 SR
1,414 Elo+
Bacchus
Bacchus
Ichi_Shinzo
Bacchus
Level 44
God Stats
1W - 2L
1,523 SR
Queue Stats
12W - 25L
1,383 Elo+
Solo
Chaac
Chaac
MateoElsocio
Chaac
Level 86
God Stats
57W - 43L
1,558 SR
Queue Stats
104W - 118L
1,474 Elo+
Party 1
Raijin
Raijin
jalzickkck49
Raijin
Level 73
God Stats
4W - 7L
1,522 SR
Queue Stats
57W - 73L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MirrorXMoon
Persephone
20
6 / 7 / 15
19,502
722
33,314
17,081
6,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Uvcx
Bakasura
19
12 / 12 / 7
20,155
746
23,883
28,418
12,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
WantedRabbit4
Cernunnos
18
4 / 5 / 7
17,200
637
12,643
15,045
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ichi_Shinzo
Bacchus
17
4 / 10 / 9
17,810
660
11,883
27,235
35,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 4 / 11
21,151
783
24,914
31,281
38,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
17
7 / 8 / 10
18,668
691
8,865
19,738
5,042
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
22
Kills
24
24
Deaths
22
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ichi_Shinzo
Bacchus
4
10
9
0.85
L
13
4
11
4.63
W
Persephone
MirrorXMoon
Persephone
6
7
15
1.93
W
Bakasura
Uvcx
Bakasura
12
12
7
1.29
W
Cernunnos
WantedRabbit4
Cernunnos
4
5
7
1.5
L
Raijin
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,840
Damage
45,662
60,544
Taken
78,254
23,611
Mitigated
78,355
14,024
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ichi_Shinzo
Bacchus
11,883
872
621
3,385
27,235
35,164
349
13,080
12,805
23,053
2,535
L
24,914
2,219
935
9,898
31,281
38,149
1,831
14,196
16,470
1,219
85,517
W
Persephone
MirrorXMoon
Persephone
33,314
1,407
0
4,973
17,081
6,229
736
4,763
12,318
88,828
0
W
Bakasura
Uvcx
Bakasura
23,883
19,475
0
5,916
28,418
12,617
1,320
10,317
18,101
0
87,425
W
Cernunnos
WantedRabbit4
Cernunnos
12,643
7,159
575
2,560
15,045
4,765
1,080
5,559
9,486
0
55,758
L
Raijin
8,865
322
0
810
19,738
5,042
572
6,390
12,491
36,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,857
Gold Earned
57,629
314
Minions Killed
239
19
Camps Cleared
2
1,203,613
Distance Traveled
1,312,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
17,810
660
23
1
1
408,494
0
L
Chaac
21,151
783
149
6
0
475,412
3
W
Persephone
19,502
722
118
4
3
438,982
0
W
Bakasura
20,155
746
99
4
16
412,899
0
W
Cernunnos
17,200
637
97
4
0
351,732
0
L
Raijin
18,668
691
67
2
1
429,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role