Player Matchup

Merlin
Merlin
AlphaWolfSpawn
Merlin
Level 129
God Stats
8W - 3L
1,442 SR
Queue Stats
42W - 46L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
FootlooseWayne
Baron Samedi
Level 160
God Stats
2W - 0L
1,615 SR
Queue Stats
30W - 25L
1,762 Elo+
Party 1
Cernunnos
Cernunnos
She Vape
Cernunnos
Level 89
God Stats
8W - 2L
1,788 SR
Queue Stats
310W - 293L
1,581 Elo+
Party 1
Team Averages
Level 126
1,615 SR
1,660 Elo+

VS

Team Averages
Level 110
1,539 SR
1,577 Elo+
Merlin
Merlin
Gunter-_-7
Merlin
Level 104
God Stats
23W - 11L
1,740 SR
Queue Stats
464W - 465L
1,594 Elo+
Solo
Chaac
Chaac
MegaKillaWattz
Chaac
Level 102
God Stats
8W - 11L
1,548 SR
Queue Stats
287W - 303L
1,540 Elo+
Solo
Hou Yi
Hou Yi
PraiseMePls
Hou Yi
Level 124
God Stats
1W - 5L
1,329 SR
Queue Stats
309W - 319L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 6
23,554
736
36,433
23,348
9,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FootlooseWayne
Baron Samedi
19
4 / 9 / 12
20,376
637
25,668
35,145
26,138
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
She Vape
Cernunnos
19
3 / 7 / 13
20,174
630
17,420
32,606
11,841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gunter-_-7
Merlin
19
9 / 7 / 7
20,366
636
30,654
29,968
15,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 10
20,655
645
31,213
36,762
36,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
18
5 / 7 / 6
19,537
611
17,043
29,307
6,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
19
Kills
20
20
Deaths
20
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
4
6
3.75
W
Baron Samedi
FootlooseWayne
Baron Samedi
4
9
12
1.11
L
Merlin
Gunter-_-7
Merlin
9
7
7
1.79
L
6
6
10
1.83
L
Hou Yi
5
7
6
1.14
W
Cernunnos
She Vape
Cernunnos
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,521
Damage
78,910
91,099
Taken
96,037
47,214
Mitigated
58,529
20,768
Healing
27,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,433
817
0
2,164
23,348
9,235
1,466
6,308
17,040
114,314
0
W
Baron Samedi
FootlooseWayne
Baron Samedi
25,668
464
1,991
8,915
35,145
26,138
170
13,800
21,345
81,992
0
L
Merlin
Gunter-_-7
Merlin
30,654
939
0
8,572
29,968
15,071
230
19,323
10,645
102,770
0
L
31,213
2,231
0
18,491
36,762
36,546
629
22,534
14,228
0
94,622
L
Hou Yi
17,043
6,556
0
284
29,307
6,912
2,718
21,215
8,092
0
76,869
W
Cernunnos
She Vape
Cernunnos
17,420
6,014
0
7,698
32,606
11,841
1,852
11,490
21,116
0
100,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,104
Gold Earned
60,558
348
Minions Killed
347
8
Camps Cleared
18
1,615,118
Distance Traveled
1,640,493
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
23,554
736
154
5
4
567,167
5
W
Baron Samedi
20,376
637
98
3
2
520,876
10
L
Merlin
20,366
636
102
3
9
536,039
0
L
Chaac
20,655
645
125
4
3
569,994
0
L
Hou Yi
19,537
611
120
4
6
534,460
0
W
Cernunnos
20,174
630
96
3
2
527,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role