Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
HAZZY JU1CE
Horus
Level 158
God Stats
9W - 3L
1,627 SR
Queue Stats
132W - 136L
1,642 Elo+
Party 2
Bacchus
Bacchus
IAusterityI
Bacchus
Level 148
God Stats
1W - 0L
1,708 SR
Queue Stats
145W - 136L
1,639 Elo+
Party 2
Ullr
Ullr
JEBUS JU1CE
Ullr
Level 158
God Stats
2W - 0L
1,507 SR
Queue Stats
112W - 116L
1,665 Elo+
Party 2
Discordia
Discordia
SLOSHY JU1CE
Discordia
Level 83
God Stats
1W - 0L
1,338 SR
Queue Stats
35W - 44L
1,561 Elo+
Party 2
Team Averages
Level 133
1,536 SR
1,601 Elo+

VS

Team Averages
Level 132
1,583 SR
1,646 Elo+
Sol
Sol
GUIDUKI
Sol
Level 122
God Stats
2W - 1L
1,614 SR
Queue Stats
223W - 214L
1,620 Elo+
Party 3
Osiris
Osiris
GraciousPup6209
Osiris
Level 149
God Stats
2W - 6L
1,607 SR
Queue Stats
155W - 136L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
IiteraI God
Kukulkan
Level 89
God Stats
0W - 3L
1,651 SR
Queue Stats
40W - 29L
1,647 Elo+
Party 1
Achilles
Achilles
TlatoaniOfTheSky
Achilles
Level 142
God Stats
5W - 6L
1,520 SR
Queue Stats
243W - 233L
1,640 Elo+
Party 3
Thor
Thor
UhhTubes
Thor
Level 158
God Stats
4W - 6L
1,521 SR
Queue Stats
330W - 290L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 7 / 3
10,978
439
9,789
20,584
7,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 9 / 0
11,175
447
8,263
25,284
21,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
IAusterityI
Bacchus
20
10 / 9 / 3
14,741
590
16,047
21,990
25,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 15 / 3
10,973
439
7,150
23,146
7,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
SLOSHY JU1CE
Discordia
17
2 / 10 / 3
11,413
457
11,638
16,953
5,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
3 / 3 / 7
13,173
527
7,918
18,457
5,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 19
14,464
579
10,795
17,241
14,745
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
IiteraI God
Kukulkan
20
22 / 6 / 8
16,949
678
29,856
14,555
5,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 1 / 13
14,827
593
25,293
19,421
29,518
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
19
12 / 6 / 9
14,234
569
17,987
17,858
5,767
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
18
Kills
50
50
Deaths
18
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
7
3
0.5
L
Sol
3
3
7
2.17
L
4
2
19
6.75
W
3
9
0
0.33
W
Bacchus
IAusterityI
Bacchus
10
9
3
1.28
L
Kukulkan
IiteraI God
Kukulkan
22
6
8
4.33
W
1
15
3
0.17
W
Discordia
SLOSHY JU1CE
Discordia
2
10
3
0.35
L
9
1
13
15.5
L
Thor
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,887
Damage
91,849
107,957
Taken
87,532
68,551
Mitigated
61,266
17,319
Healing
27,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,789
1,828
0
4,019
20,584
7,057
0
2,659
17,925
0
72,069
L
Sol
7,918
1,622
0
9,147
18,457
5,579
2,707
8,958
9,499
101,904
0
L
10,795
3,966
0
1,589
17,241
14,745
460
5,158
12,083
437
50,187
W
8,263
3,152
734
7,154
25,284
21,924
0
4,329
20,804
0
64,906
W
Bacchus
IAusterityI
Bacchus
16,047
1,539
0
1,140
21,990
25,754
0
8,635
13,355
46,927
0
L
Kukulkan
IiteraI God
Kukulkan
29,856
4,182
0
220
14,555
5,657
3,464
5,309
9,246
126,580
0
W
7,150
3,407
0
2,195
23,146
7,884
1,044
13,254
9,892
0
69,302
W
Discordia
SLOSHY JU1CE
Discordia
11,638
300
96
1,981
16,953
5,932
0
9,321
7,632
74,525
0
L
25,293
10,292
0
13,071
19,421
29,518
684
2,254
17,167
0
96,429
L
Thor
17,987
4,584
0
3,151
17,858
5,767
1,587
6,623
10,703
0
80,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,280
Gold Earned
73,647
524
Minions Killed
663
0
Camps Cleared
0
2,023,103
Distance Traveled
2,253,089
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,978
439
99
4
0
444,790
0
L
Sol
13,173
527
129
5
0
421,524
0
L
Osiris
14,464
579
57
2
0
471,833
5
W
Horus
11,175
447
114
5
0
422,954
0
W
Bacchus
14,741
590
46
2
0
431,137
4
L
Kukulkan
16,949
678
222
9
0
418,841
0
W
Ullr
10,973
439
131
5
0
331,102
0
W
Discordia
11,413
457
134
5
0
393,120
0
L
Achilles
14,827
593
138
6
0
505,826
2
L
Thor
14,234
569
117
5
0
435,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role