Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
1W - 5L
1,252 SR
Queue Stats
5W - 11L
1,456 Elo+
Party 2
Mercury
Mercury
DOOMEDxNATION
Mercury
Level 67
God Stats
3W - 10L
1,383 SR
Queue Stats
43W - 48L
1,434 Elo+
Party 2
Ymir
Ymir
HardcoreApe2655
Ymir
Level 8
God Stats
5W - 9L
1,429 SR
Queue Stats
5W - 11L
1,456 Elo+
Party 2
Team Averages
Level 28
1,354 SR
1,449 Elo+

VS

Team Averages
Level 80
1,600 SR
1,458 Elo+
Jing Wei
Jing Wei
EscpeReality
Jing Wei
Level 66
God Stats
4W - 0L
1,882 SR
Queue Stats
42W - 39L
1,422 Elo+
Party 1
Vulcan
Vulcan
Patron Dionysus
Vulcan
Level 145
God Stats
4W - 6L
1,381 SR
Queue Stats
1,166W - 1,234L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sauxxyy
Cu Chulainn
Level 28
God Stats
19W - 17L
1,538 SR
Queue Stats
78W - 82L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
11 / 7 / 9
17,818
742
34,829
16,906
7,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
17
6 / 7 / 8
15,634
651
11,825
20,502
8,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 5 / 6
14,253
594
4,898
18,391
15,716
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EscpeReality
Jing Wei
17
5 / 7 / 6
16,132
672
12,944
18,811
4,272
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 9
15,849
660
10,347
16,950
4,662
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sauxxyy
Cu Chulainn
17
10 / 4 / 4
17,456
727
22,980
29,196
29,209
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
20
Kills
19
19
Deaths
20
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
11
7
9
2.21
L
Mercury
6
7
8
1.43
W
Jing Wei
EscpeReality
Jing Wei
5
7
6
1.14
L
3
5
6
1.2
W
4
9
9
0.94
W
Cu Chulainn
Sauxxyy
Cu Chulainn
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,552
Damage
46,271
55,799
Taken
64,957
31,629
Mitigated
38,143
5,286
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
34,829
2,142
1,208
1,742
16,906
7,386
533
5,048
11,858
87,115
0
L
Mercury
11,825
6,899
243
2,093
20,502
8,527
436
4,742
15,760
0
53,522
W
Jing Wei
EscpeReality
Jing Wei
12,944
10,422
1,111
1,606
18,811
4,272
2,163
14,167
4,644
0
48,941
L
4,898
1,285
0
0
18,391
15,716
160
5,045
13,346
10,432
0
W
10,347
3,407
217
1,697
16,950
4,662
749
10,690
6,260
47,737
0
W
Cu Chulainn
Sauxxyy
Cu Chulainn
22,980
5,289
1,446
10,448
29,196
29,209
692
15,495
13,701
8,685
51,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
49,437
206
Minions Killed
223
7
Camps Cleared
10
1,129,758
Distance Traveled
1,144,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,818
742
122
5
3
329,708
0
L
Mercury
15,634
651
70
3
4
456,747
0
W
Jing Wei
16,132
672
75
3
3
357,446
2
L
Ymir
14,253
594
14
1
0
343,303
0
W
Vulcan
15,849
660
74
3
4
349,080
0
W
Cu Chulainn
17,456
727
74
3
3
437,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role