Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
2W - 1L
1,703 SR
Queue Stats
41W - 39L
1,475 Elo+
Solo
Izanami
Izanami
CreamyCloudzz
Izanami
Level 28
God Stats
10W - 16L
1,419 SR
Queue Stats
63W - 58L
1,450 Elo+
Solo
Kukulkan
Kukulkan
ManicLizard
Kukulkan
Level 26
God Stats
2W - 3L
1,376 SR
Queue Stats
23W - 24L
1,384 Elo+
Solo
Neith
Neith
RicharAv
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,347 Elo+
Solo
Hel
Hel
Zeon Wolfbain
Hel
Level 18
God Stats
0W - 3L
1,312 SR
Queue Stats
38W - 47L
1,491 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,429 Elo+

VS

Team Averages
Level 30
1,584 SR
1,494 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
3W - 7L
1,678 SR
Queue Stats
99W - 104L
1,527 Elo+
Party 1
Pele
Pele
 
Pele
Level 7
God Stats
2W - 0L
1,754 SR
Queue Stats
19W - 28L
1,429 Elo+
Party 1
Freya
Freya
DarthKylis1
Freya
Level 26
God Stats
4W - 0L
1,513 SR
Queue Stats
26W - 22L
1,474 Elo+
Party 2
Zeus
Zeus
SpinTwIser
Zeus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,563 Elo+
Party 2
Ymir
Ymir
mikecrass93
Ymir
Level 27
God Stats
20W - 21L
1,476 SR
Queue Stats
20W - 21L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 13 / 4
12,282
1,024
26,102
23,331
7,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
0 / 4 / 0
9,548
796
3,478
7,409
2,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ManicLizard
Kukulkan
16
0 / 9 / 3
10,032
836
6,920
13,599
4,379
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Neith
RicharAv
Neith
17
1 / 6 / 4
10,909
909
10,918
20,923
5,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 8 / 2
11,860
988
9,890
22,492
6,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
10 / 1 / 12
12,900
1,075
15,064
13,351
13,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
 
Pele
19
4 / 2 / 17
12,110
1,009
8,828
14,555
12,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 4 / 10
13,509
1,126
27,257
16,805
6,902
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
9 / 1 / 10
13,016
1,085
20,928
10,548
4,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 0 / 23
12,905
1,075
10,601
11,673
9,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
112
8
Kills
40
40
Deaths
8
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
13
4
0.38
W
King Arthur
 
King Arthur
10
1
12
16
W
Pele
 
Pele
4
2
17
6.25
L
Izanami
0
4
0
0
W
14
4
10
4.75
L
Kukulkan
ManicLizard
Kukulkan
0
9
3
0.17
L
Neith
RicharAv
Neith
1
6
4
0.5
W
9
1
10
14
L
4
8
2
0.63
W
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,308
Damage
82,678
87,754
Taken
66,932
25,547
Mitigated
45,290
6,723
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
26,102
1,966
0
510
23,331
7,523
0
15,630
7,701
42,473
0
W
King Arthur
 
King Arthur
15,064
2,398
0
2,753
13,351
13,059
0
8,354
4,997
0
26,516
W
Pele
 
Pele
8,828
1,888
0
1,188
14,555
12,100
0
8,779
5,776
0
14,987
L
Izanami
3,478
1,705
0
353
7,409
2,326
0
3,043
4,366
0
14,496
W
27,257
10,405
342
8,287
16,805
6,902
0
9,381
7,424
43,907
0
L
Kukulkan
ManicLizard
Kukulkan
6,920
1,160
0
0
13,599
4,379
0
10,032
3,567
20,734
0
L
Neith
RicharAv
Neith
10,918
6,309
0
448
20,923
5,211
0
15,560
5,363
0
24,916
W
20,928
1,052
0
0
10,548
4,034
0
7,935
2,613
45,781
0
L
9,890
1,543
2,258
3,154
22,492
6,108
0
14,265
8,227
34,870
0
W
10,601
385
886
522
11,673
9,195
0
8,463
3,210
43,391
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
64,440
179
Minions Killed
223
4
Camps Cleared
11
820,697
Distance Traveled
1,156,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,282
1,024
29
2
2
174,176
0
W
King Arthur
12,900
1,075
22
2
0
241,591
0
W
Pele
12,110
1,009
13
1
0
273,086
0
L
Izanami
9,548
796
22
2
0
89,286
0
W
Freya
13,509
1,126
34
3
7
191,495
0
L
Kukulkan
10,032
836
45
4
1
151,350
0
L
Neith
10,909
909
32
3
0
209,815
0
W
Zeus
13,016
1,085
67
6
3
193,083
0
L
Hel
11,860
988
51
4
1
196,070
0
W
Ymir
12,905
1,075
87
7
1
257,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role