Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
2W - 7L
1,331 SR
Queue Stats
146W - 163L
1,396 Elo+
Solo
Ares
Ares
ABCChristian3
Ares
Level 25
God Stats
28W - 35L
1,434 SR
Queue Stats
37W - 44L
1,388 Elo+
Solo
Merlin
Merlin
toshibat sensey
Merlin
Level 27
God Stats
5W - 6L
1,465 SR
Queue Stats
5W - 6L
1,358 Elo+
Solo
Team Averages
Level 27
1,410 SR
1,381 Elo+

VS

Team Averages
Level 48
1,419 SR
1,390 Elo+
Ra
Ra
Fabi_Rugal09
Ra
Level 14
God Stats
6W - 5L
1,413 SR
Queue Stats
10W - 7L
1,323 Elo+
Solo
Hun Batz
Hun Batz
Littlecherubim91
Hun Batz
Level 124
God Stats
1W - 5L
1,342 SR
Queue Stats
379W - 585L
1,347 Elo+
Solo
Heimdallr
Heimdallr
alexegas2010
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 2 / 6
10,991
785
12,661
8,835
3,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 7 / 7
10,721
766
7,631
14,275
11,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 9
9,346
668
7,881
8,938
2,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
11,912
851
11,166
11,489
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 4
10,004
715
10,891
12,766
4,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
alexegas2010
Heimdallr
10
1 / 5 / 6
8,903
636
3,233
12,435
6,390
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
11
12
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
2
6
5
L
5
7
7
1.21
W
7
3
5
3.17
W
3
6
4
0.83
W
Heimdallr
alexegas2010
Heimdallr
1
5
6
0.8
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
25,290
32,048
Taken
36,690
17,828
Mitigated
15,379
4,060
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,661
6,379
0
3,112
8,835
3,234
770
3,187
5,648
0
34,205
L
7,631
479
0
469
14,275
11,654
216
4,886
9,389
18,139
0
W
11,166
1,563
2,237
5,338
11,489
4,716
365
4,632
6,857
39,185
0
W
10,891
3,027
0
622
12,766
4,273
546
6,428
6,338
0
32,316
W
Heimdallr
alexegas2010
Heimdallr
3,233
280
0
1,850
12,435
6,390
270
4,851
7,584
0
8,691
L
7,881
904
0
479
8,938
2,940
590
3,473
5,465
29,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
30,819
124
Minions Killed
129
2
Camps Cleared
3
729,693
Distance Traveled
678,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,991
785
52
4
2
210,739
0
L
Ares
10,721
766
21
2
0
294,948
0
W
Ra
11,912
851
72
5
2
242,539
0
W
Hun Batz
10,004
715
47
3
1
226,161
1
W
Heimdallr
8,903
636
10
1
0
209,961
0
L
Merlin
9,346
668
51
4
0
224,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role