Player Matchup

Hachiman
Hachiman
Hellsing_Blaze
Hachiman
Level 109
God Stats
18W - 15L
1,615 SR
Queue Stats
366W - 307L
1,553 Elo+
Party 2
Cerberus
Cerberus
Panda_Bro914
Cerberus
Level 83
God Stats
0W - 2L
1,334 SR
Queue Stats
47W - 64L
1,390 Elo+
Solo
Merlin
Merlin
TURTLE_OF_NITE
Merlin
Level 140
God Stats
20W - 27L
1,530 SR
Queue Stats
579W - 563L
1,497 Elo+
Party 2
Team Averages
Level 111
1,493 SR
1,480 Elo+

VS

Team Averages
Level 108
1,614 SR
1,527 Elo+
Zhong Kui
Zhong Kui
FALCON MONKEEE
Zhong Kui
Level 88
God Stats
5W - 2L
1,509 SR
Queue Stats
350W - 328L
1,472 Elo+
Party 1
Fenrir
Fenrir
God Chulo
Fenrir
Level 126
God Stats
2W - 2L
1,834 SR
Queue Stats
344W - 335L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
fatburger117
Heimdallr
Level 109
God Stats
9W - 11L
1,499 SR
Queue Stats
212W - 189L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
8 / 6 / 12
16,869
733
14,353
18,669
5,097
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
Panda_Bro914
Cerberus
15
2 / 6 / 11
14,129
614
8,725
23,859
16,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
12 / 6 / 7
17,439
758
26,222
15,109
4,914
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FALCON MONKEEE
Zhong Kui
15
2 / 9 / 8
14,277
621
10,088
16,636
11,174
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
God Chulo
Fenrir
18
7 / 8 / 10
18,536
806
10,809
27,811
30,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
fatburger117
Heimdallr
19
9 / 5 / 9
18,780
817
24,706
15,486
4,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
22
Kills
18
18
Deaths
22
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FALCON MONKEEE
Zhong Kui
2
9
8
0.67
W
Fenrir
God Chulo
Fenrir
7
8
10
1.5
L
Hachiman
8
6
12
2.33
L
Cerberus
Panda_Bro914
Cerberus
2
6
11
1.25
L
12
6
7
2.58
W
Heimdallr
fatburger117
Heimdallr
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,300
Damage
45,603
57,637
Taken
59,933
26,464
Mitigated
46,136
13,501
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FALCON MONKEEE
Zhong Kui
10,088
605
0
3,526
16,636
11,174
66
10,119
6,517
38,126
0
W
Fenrir
God Chulo
Fenrir
10,809
1,839
0
2,554
27,811
30,045
793
16,333
11,478
4,852
31,512
L
Hachiman
14,353
7,040
0
4,964
18,669
5,097
634
3,705
14,963
0
56,142
L
Cerberus
Panda_Bro914
Cerberus
8,725
282
0
4,790
23,859
16,453
29
6,295
17,561
43,204
0
L
26,222
1,472
0
3,747
15,109
4,914
349
1,980
13,126
78,484
0
W
Heimdallr
fatburger117
Heimdallr
24,706
7,297
1,442
4,233
15,486
4,917
2,709
9,202
6,284
0
74,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
51,593
262
Minions Killed
216
10
Camps Cleared
8
1,176,229
Distance Traveled
1,115,839
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,277
621
70
3
0
355,812
2
W
Fenrir
18,536
806
40
2
1
383,218
0
L
Hachiman
16,869
733
86
4
0
372,848
6
L
Cerberus
14,129
614
63
3
4
405,484
0
L
Merlin
17,439
758
113
5
6
397,897
0
W
Heimdallr
18,780
817
106
5
7
376,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role