Player Matchup

Chaac
Chaac
Gold IV
Slump_Kiwi_Lord
Chaac
Gold IV
Level 108
God Stats
0W - 1L
1,282 SR
Queue Stats
109W - 79L
1,632 MMR
Party 1
Zeus
Zeus
Gold I
SquizgarTheGreat
Zeus
Gold I
Level 112
God Stats
3W - 3L
1,575 SR
Queue Stats
114W - 78L
1,773 MMR
Party 1
Cerberus
Cerberus
Gold II
lxTHExMILKMANxl
Cerberus
Gold II
Level 122
God Stats
4W - 2L
1,720 SR
Queue Stats
123W - 104L
1,729 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,525 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 74
1,751 SR
1,695 MMR
Medusa
Medusa
Platinum V
OhhFlexinq
Medusa
Platinum V
Level 126
God Stats
3W - 1L
1,712 SR
Queue Stats
36W - 35L
1,666 MMR
Party 2
Vulcan
Vulcan
Platinum III
Samfrm519
Vulcan
Platinum III
Level 62
God Stats
32W - 25L
1,713 SR
Queue Stats
62W - 72L
1,756 MMR
Party 2
Ymir
Ymir
Gold II
SmartPlaysWitRed
Ymir
Gold II
Level 35
God Stats
1W - 0L
1,827 SR
Queue Stats
6W - 3L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 12
19,708
730
34,722
42,638
47,051
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 11 / 7
19,697
730
19,241
20,466
6,604
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
18
13 / 11 / 8
20,868
773
23,614
40,191
30,238
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
EsetYemojaHeraBacchusKumbhakarna

VS

Bans
CabrakanGaneshaAchillesJormungandrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OhhFlexinq
Medusa
19
6 / 14 / 12
19,558
724
27,156
26,659
6,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
Samfrm519
Vulcan
20
10 / 11 / 13
20,926
775
31,496
26,140
10,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
13 / 6 / 10
22,237
824
23,865
39,362
43,587
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
64
31
Kills
29
29
Deaths
31
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
OhhFlexinq
Medusa
6
14
12
0.86
W
Vulcan
Samfrm519
Vulcan
10
11
13
1.5
L
11
7
12
2.43
W
13
6
10
3
L
7
11
7
0.95
L
Cerberus
13
11
8
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,577
Damage
82,517
103,295
Taken
92,161
83,893
Mitigated
60,648
23,887
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
OhhFlexinq
Medusa
27,156
15,171
0
3,149
26,659
6,860
2,219
14,880
11,650
0
67,758
W
Vulcan
Samfrm519
Vulcan
31,496
10,959
280
4,510
26,140
10,201
275
12,937
13,147
98,987
0
L
34,722
6,946
0
15,219
42,638
47,051
1,319
23,033
19,605
0
109,721
W
23,865
5,793
0
6,666
39,362
43,587
452
14,941
24,088
68,570
0
L
19,241
2,626
0
3,906
20,466
6,604
999
10,711
9,755
76,377
0
L
Cerberus
23,614
851
0
4,762
40,191
30,238
418
22,597
17,594
46,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,273
Gold Earned
62,721
301
Minions Killed
276
10
Camps Cleared
13
1,115,215
Distance Traveled
1,224,484
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
19,558
724
83
3
3
385,850
0
W
Vulcan
20,926
775
108
4
5
407,663
0
L
Chaac
19,708
730
116
4
3
461,646
0
W
Ymir
22,237
824
85
3
5
430,971
0
L
Zeus
19,697
730
105
4
6
259,464
2
L
Cerberus
20,868
773
80
3
1
394,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role