Player Matchup

Anubis
Anubis
AntoineXGamer02
Anubis
Level 15
God Stats
4W - 6L
1,535 SR
Queue Stats
10W - 12L
1,289 Elo+
Party 3
Hachiman
Hachiman
CKC Fujin Sama
Hachiman
Level 19
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,032 Elo+
Party 1
Jormungandr
Jormungandr
MothmanLAMP
Jormungandr
Level 13
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Ximira_Xerson
Neith
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,101 Elo+
Solo
Chang'e
Chang'e
impatientDonut
Chang'e
Level 15
God Stats
2W - 6L
1,265 SR
Queue Stats
10W - 16L
1,247 Elo+
Party 3
Team Averages
Level 14
1,357 SR
1,234 Elo+

VS

Team Averages
Level 20
1,378 SR
1,342 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Just 2 Steezy
Chaac
Level 30
God Stats
2W - 1L
1,204 SR
Queue Stats
14W - 20L
1,366 Elo+
Solo
Nemesis
Nemesis
Mandjoca
Nemesis
Level 17
God Stats
3W - 3L
1,370 SR
Queue Stats
12W - 21L
1,202 Elo+
Party 2
Neith
Neith
Otaviomuniiz
Neith
Level 12
God Stats
3W - 4L
1,316 SR
Queue Stats
5W - 6L
1,300 Elo+
Party 2
Anubis
Anubis
T Touch10
Anubis
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 41L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
16,875
469
35,249
29,859
19,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
20
2 / 14 / 7
14,409
400
11,395
31,113
10,201
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
MothmanLAMP
Jormungandr
14
0 / 2 / 0
11,130
309
2,272
9,336
4,964
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 6 / 7
15,768
438
24,264
27,445
8,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 6 / 8
15,273
424
11,061
23,102
13,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 2 / 16
17,348
482
13,270
29,222
41,644
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 2 / 8
17,498
486
13,630
21,615
28,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Mandjoca
Nemesis
20
11 / 3 / 13
19,133
531
26,747
22,477
13,476
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 2
15,553
432
15,552
15,810
9,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
T Touch10
Anubis
20
10 / 9 / 3
19,125
531
31,883
34,134
14,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
19
Kills
33
34
Deaths
19
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
16
6
L
7
6
6
1.67
L
Hachiman
2
14
7
0.39
W
3
2
8
3.5
W
Nemesis
Mandjoca
Nemesis
11
3
13
5.83
L
Jormungandr
MothmanLAMP
Jormungandr
0
2
0
0
W
5
3
2
2
W
Anubis
T Touch10
Anubis
10
9
3
1.28
L
5
6
7
1.42
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,241
Damage
101,082
120,855
Taken
123,258
56,981
Mitigated
107,143
36,089
Healing
45,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,270
2,379
0
6,662
29,222
41,644
227
13,140
16,082
48,476
3,065
L
35,249
898
623
14,727
29,859
19,808
570
8,481
21,378
126,955
0
L
Hachiman
11,395
8,952
0
3,650
31,113
10,201
3,335
7,667
23,446
0
61,416
W
13,630
2,499
0
9,077
21,615
28,252
2,986
10,867
10,748
0
107,663
W
Nemesis
Mandjoca
Nemesis
26,747
12,305
0
8,675
22,477
13,476
298
11,921
10,556
716
141,774
L
Jormungandr
MothmanLAMP
Jormungandr
2,272
859
0
513
9,336
4,964
128
2,910
6,426
36,656
0
W
15,552
8,921
0
1,566
15,810
9,092
3,358
7,616
8,194
0
108,631
W
Anubis
T Touch10
Anubis
31,883
1,953
0
19,083
34,134
14,679
1,932
11,345
22,789
148,270
0
L
24,264
13,707
0
6,806
27,445
8,748
2,464
12,855
14,590
0
112,662
L
11,061
544
2,770
7,000
23,102
13,260
1,664
11,984
11,118
51,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,455
Gold Earned
88,657
606
Minions Killed
746
0
Camps Cleared
0
2,492,145
Distance Traveled
3,017,770
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,348
482
64
2
0
600,058
4
L
Anubis
16,875
469
204
6
0
577,630
0
L
Hachiman
14,409
400
85
2
0
474,974
0
W
Chaac
17,498
486
155
4
0
635,745
7
W
Nemesis
19,133
531
156
4
0
771,311
0
L
Jormungandr
11,130
309
64
2
0
267,094
0
W
Neith
15,553
432
152
4
0
536,474
0
W
Anubis
19,125
531
219
6
0
474,182
0
L
Neith
15,768
438
182
5
0
571,136
0
L
Chang'e
15,273
424
71
2
0
601,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role