Player Matchup

Nemesis
Nemesis
antD
Nemesis
Level 144
God Stats
0W - 4L
1,649 SR
Queue Stats
88W - 76L
1,650 Elo+
Party 4
Ra
Ra
autg
Ra
Level 117
God Stats
0W - 1L
1,875 SR
Queue Stats
4W - 3L
1,678 Elo+
Party 3
Bellona
Bellona
blunt
Bellona
Level 127
God Stats
0W - 1L
1,784 SR
Queue Stats
26W - 16L
1,680 Elo+
Party 3
Kumbhakarna
Kumbhakarna
thedeegs
Kumbhakarna
Level 126
God Stats
5W - 2L
1,595 SR
Queue Stats
98W - 89L
1,649 Elo+
Party 4
Team Averages
Level 129
1,726 SR
1,664 Elo+

VS

Team Averages
Level 156
1,645 SR
1,620 Elo+
He Bo
He Bo
Koken8a
He Bo
Level 158
God Stats
2W - 1L
1,448 SR
Queue Stats
64W - 74L
1,599 Elo+
Party 1
Zeus
Zeus
PolillaDeSol
Zeus
Level 159
God Stats
2W - 1L
1,531 SR
Queue Stats
177W - 174L
1,663 Elo+
Party 2
Sun Wukong
Sun Wukong
RavelordNitö
Sun Wukong
Level 147
God Stats
1W - 1L
1,720 SR
Queue Stats
128W - 125L
1,604 Elo+
Party 2
Arachne
Arachne
efure
Arachne
Level 158
God Stats
4W - 0L
1,880 SR
Queue Stats
61W - 62L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
antD
Nemesis
20
5 / 2 / 10
14,301
715
15,459
22,597
11,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
autg
Ra
20
3 / 7 / 12
14,410
721
15,658
17,498
7,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
blunt
Bellona
20
8 / 5 / 9
14,344
717
23,725
29,523
33,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
thedeegs
Kumbhakarna
20
9 / 8 / 10
15,015
751
15,389
28,126
12,650
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Koken8a
He Bo
20
4 / 8 / 4
14,082
704
15,415
16,247
12,857
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 7 / 10
15,342
767
30,704
19,623
8,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
RavelordNitö
Sun Wukong
20
3 / 2 / 14
14,838
742
12,000
24,190
37,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
efure
Arachne
20
6 / 9 / 4
15,110
756
20,417
28,030
11,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
25
Kills
22
22
Deaths
26
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
Koken8a
He Bo
4
8
4
0.75
W
9
7
10
2
W
Sun Wukong
RavelordNitö
Sun Wukong
3
2
14
5
L
Nemesis
antD
Nemesis
5
2
10
5
L
Ra
autg
Ra
3
7
12
1.29
L
Bellona
blunt
Bellona
8
5
9
2.5
W
Arachne
efure
Arachne
6
9
4
0.89
L
Kumbhakarna
thedeegs
Kumbhakarna
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,231
Damage
78,536
97,744
Taken
88,090
64,512
Mitigated
70,375
26,833
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Koken8a
He Bo
15,415
939
0
2,829
16,247
12,857
0
7,912
8,335
49,951
0
W
30,704
2,674
0
4,458
19,623
8,622
680
6,590
13,033
81,008
0
W
Sun Wukong
RavelordNitö
Sun Wukong
12,000
3,051
0
6,333
24,190
37,393
0
7,896
16,294
0
36,329
L
Nemesis
antD
Nemesis
15,459
5,762
0
4,500
22,597
11,374
1,692
9,937
12,660
353
54,456
L
Ra
autg
Ra
15,658
764
6,208
5,039
17,498
7,261
162
10,769
6,729
87,506
0
L
Bellona
blunt
Bellona
23,725
7,895
0
8,887
29,523
33,227
823
12,523
17,000
0
45,222
W
Arachne
efure
Arachne
20,417
11,385
0
9,817
28,030
11,503
766
9,443
18,587
0
58,599
L
Kumbhakarna
thedeegs
Kumbhakarna
15,389
1,890
0
2,199
28,126
12,650
697
13,617
14,509
41,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
59,372
319
Minions Killed
255
15
Camps Cleared
15
1,567,121
Distance Traveled
1,433,199
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,082
704
74
4
3
300,130
0
W
Zeus
15,342
767
85
4
5
327,500
0
W
Sun Wukong
14,838
742
43
2
1
404,127
0
L
Nemesis
14,301
715
73
4
4
435,618
2
L
Ra
14,410
721
138
7
3
370,090
0
L
Bellona
14,344
717
44
2
2
403,785
0
W
Arachne
15,110
756
53
3
6
401,442
0
L
Kumbhakarna
15,015
751
64
3
6
357,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role