Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold II
BlackDiamond74
Merlin
Gold II
Level 157
God Stats
22W - 26L
1,614 SR
Queue Stats
255W - 290L
1,532 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
BouziGolouM
Ne Zha
Platinum I
Level 153
God Stats
13W - 9L
1,685 SR
Queue Stats
309W - 259L
1,865 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,600 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,641 SR
1,528 MMR
Zeus
Zeus
Gold II
Blakmagik
Zeus
Gold II
Level 128
God Stats
15W - 13L
1,678 SR
Queue Stats
75W - 66L
1,507 MMR
Party 2
Neith
Neith
Gold I
KillingKingDo
Neith
Gold I
Level 136
God Stats
12W - 16L
1,565 SR
Queue Stats
89W - 70L
1,564 MMR
Party 2
Cerberus
Cerberus
Gold I
Vortechnc
Cerberus
Gold I
Level 153
God Stats
6W - 6L
1,680 SR
Queue Stats
61W - 46L
1,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 4 / 9
10,933
841
8,341
15,588
13,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 3 / 8
12,703
977
16,457
9,639
2,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
13
4 / 4 / 13
11,086
853
8,438
14,618
7,882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AchillesPersephoneAresBacchus

VS

Bans
Ah Muzen CabKuzenboNoxKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 8 / 4
10,424
802
10,132
9,588
2,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 5 / 5
11,025
848
15,834
13,252
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Vortechnc
Cerberus
10
1 / 7 / 6
9,494
730
5,607
18,539
15,815
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
20
Kills
10
11
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
4
9
2.63
W
10
3
8
4.67
L
Zeus
4
8
4
0.75
W
Ne Zha
4
4
13
2.63
L
5
5
5
1.5
L
Cerberus
Vortechnc
Cerberus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,236
Damage
31,573
39,845
Taken
41,379
24,665
Mitigated
22,129
13,011
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,341
1,665
0
4,106
15,588
13,807
423
6,584
9,004
26,215
0
W
16,457
1,465
0
3,352
9,639
2,976
1,141
4,390
5,249
45,711
0
L
Zeus
10,132
804
0
0
9,588
2,476
0
5,701
3,887
27,374
0
W
Ne Zha
8,438
2,253
0
5,553
14,618
7,882
600
5,368
9,250
0
25,312
L
15,834
7,931
0
2,464
13,252
3,838
0
8,574
4,678
0
47,333
L
Cerberus
Vortechnc
Cerberus
5,607
1,181
540
3,330
18,539
15,815
0
10,745
7,794
13,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
30,943
135
Minions Killed
120
5
Camps Cleared
4
698,882
Distance Traveled
642,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,933
841
38
3
1
213,904
0
W
Merlin
12,703
977
67
5
3
233,238
0
L
Zeus
10,424
802
37
3
3
209,228
0
W
Ne Zha
11,086
853
30
2
1
251,740
0
L
Neith
11,025
848
67
5
1
216,689
0
L
Cerberus
9,494
730
16
1
0
216,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role