Player Matchup

Izanami
Izanami
Haruhi Suzumiy4
Izanami
Level 65
God Stats
5W - 4L
1,611 SR
Queue Stats
27W - 25L
1,612 Elo+
Party 1
Discordia
Discordia
Nightshatter
Discordia
Level 127
God Stats
9W - 4L
1,679 SR
Queue Stats
556W - 523L
1,576 Elo+
Solo
Odin
Odin
RaGe Sephiroth
Odin
Level 155
God Stats
2W - 0L
1,890 SR
Queue Stats
97W - 108L
1,634 Elo+
Party 1
Team Averages
Level 116
1,727 SR
1,608 Elo+

VS

Team Averages
Level 111
1,652 SR
1,592 Elo+
Ymir
Ymir
TantlVe
Ymir
Level 100
God Stats
10W - 6L
1,728 SR
Queue Stats
110W - 104L
1,567 Elo+
Party 2
Yemoja
Yemoja
The Real LGP
Yemoja
Level 145
God Stats
6W - 8L
1,583 SR
Queue Stats
206W - 247L
1,553 Elo+
Party 2
Bastet
Bastet
th3allMeaty
Bastet
Level 88
God Stats
8W - 6L
1,645 SR
Queue Stats
224W - 187L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
14,851
675
18,459
19,092
4,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
Nightshatter
Discordia
15
4 / 2 / 7
14,463
657
16,766
10,350
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 8
16,345
743
23,688
24,763
23,195
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TantlVe
Ymir
15
1 / 5 / 5
12,434
565
8,389
25,055
23,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yemoja
14
2 / 4 / 5
12,993
591
12,492
25,587
26,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
16
5 / 8 / 2
14,811
673
18,835
20,312
5,997
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
17
Kills
8
8
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Discordia
Nightshatter
Discordia
4
2
7
3.75
W
8
3
8
4
L
Ymir
TantlVe
Ymir
1
5
5
0.7
L
Yemoja
2
4
5
1.13
L
Bastet
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,913
Damage
39,716
54,205
Taken
70,954
29,592
Mitigated
56,308
17,359
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,459
11,387
0
5,725
19,092
4,042
1,125
8,997
10,095
0
67,581
W
Discordia
Nightshatter
Discordia
16,766
351
0
685
10,350
2,355
138
4,609
5,741
53,096
0
W
23,688
6,885
795
10,154
24,763
23,195
1,772
8,450
16,313
0
73,946
L
Ymir
TantlVe
Ymir
8,389
1,020
825
4,653
25,055
23,815
0
5,567
19,488
33,355
190
L
Yemoja
12,492
1,315
2,319
5,578
25,587
26,496
0
7,235
18,352
39,016
0
L
Bastet
18,835
4,942
0
1,821
20,312
5,997
0
4,838
15,474
0
58,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
40,238
237
Minions Killed
188
13
Camps Cleared
6
1,094,924
Distance Traveled
1,105,936
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,851
675
84
4
3
306,467
0
W
Discordia
14,463
657
69
3
7
407,156
0
W
Odin
16,345
743
84
4
3
381,301
0
L
Ymir
12,434
565
52
2
4
362,066
0
L
Yemoja
12,993
591
67
3
0
357,009
6
L
Bastet
14,811
673
69
3
2
386,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role