Player Matchup

Heimdallr
Heimdallr
Haydenp35
Heimdallr
Level 13
God Stats
0W - 5L
1,127 SR
Queue Stats
3W - 11L
1,175 Elo+
Solo
Hun Batz
Hun Batz
Khaos_PR
Hun Batz
Level 23
God Stats
4W - 8L
1,331 SR
Queue Stats
19W - 44L
1,190 Elo+
Solo
Kukulkan
Kukulkan
Mck_iGaLaXyz
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 16L
1,089 Elo+
Party 2
Fenrir
Fenrir
TLM VeNoMRaptor
Fenrir
Level 19
God Stats
1W - 1L
1,448 SR
Queue Stats
5W - 11L
1,334 Elo+
Solo
Merlin
Merlin
lKosmos_
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,032 Elo+
Party 2
Team Averages
Level 14
1,381 SR
1,164 Elo+

VS

Team Averages
Level 17
1,385 SR
1,356 Elo+
Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ALL4LIFE_15
Nemesis
Level 29
God Stats
1W - 2L
1,099 SR
Queue Stats
17W - 19L
1,201 Elo+
Party 1
Pele
Pele
AllenRaceway
Pele
Level 18
God Stats
7W - 5L
1,365 SR
Queue Stats
8W - 11L
1,213 Elo+
Party 1
Anubis
Anubis
BiGxJo3xJo3x
Anubis
Level 26
God Stats
50W - 42L
1,459 SR
Queue Stats
65W - 62L
1,367 Elo+
Solo
Neith
Neith
THATWASYOURBEST
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Haydenp35
Heimdallr
18
3 / 13 / 13
12,803
427
9,104
22,214
5,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Khaos_PR
Hun Batz
20
17 / 3 / 9
18,993
633
25,274
22,148
9,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Mck_iGaLaXyz
Kukulkan
20
10 / 8 / 12
14,791
493
17,165
16,846
10,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 10 / 6
12,950
432
10,537
19,187
7,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
lKosmos_
Merlin
20
11 / 12 / 10
15,856
529
14,117
23,493
7,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 4 / 2
10,540
351
1,124
2,582
535
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
ALL4LIFE_15
Nemesis
20
9 / 6 / 5
16,819
561
15,257
23,098
9,828
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 7 / 5
16,695
557
12,997
31,486
13,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
25 / 12 / 1
17,178
573
36,350
28,697
10,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 17 / 8
12,633
421
11,673
24,703
6,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
44
Kills
44
46
Deaths
46
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
4
2
0.5
W
Nemesis
ALL4LIFE_15
Nemesis
9
6
5
1.92
W
7
7
5
1.36
W
Anubis
25
12
1
2.13
L
Heimdallr
Haydenp35
Heimdallr
3
13
13
0.73
L
Hun Batz
Khaos_PR
Hun Batz
17
3
9
7.17
L
Kukulkan
Mck_iGaLaXyz
Kukulkan
10
8
12
2
W
2
17
8
0.35
L
3
10
6
0.6
L
Merlin
lKosmos_
Merlin
11
12
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,197
Damage
77,401
103,888
Taken
110,566
40,922
Mitigated
40,433
18,115
Healing
24,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,124
968
0
85
2,582
535
0
975
1,607
0
2,824
W
Nemesis
ALL4LIFE_15
Nemesis
15,257
10,233
0
2,955
23,098
9,828
524
4,530
18,568
0
84,422
W
12,997
4,748
0
10,153
31,486
13,133
0
4,380
27,106
0
149,445
W
Anubis
36,350
3,272
0
8,662
28,697
10,837
3,860
12,123
16,574
108,721
0
L
Heimdallr
Haydenp35
Heimdallr
9,104
4,836
0
3,339
22,214
5,738
1,428
13,327
8,887
0
51,156
L
Hun Batz
Khaos_PR
Hun Batz
25,274
9,670
0
5,219
22,148
9,160
4,410
4,718
17,430
0
144,131
L
Kukulkan
Mck_iGaLaXyz
Kukulkan
17,165
3,657
0
598
16,846
10,848
501
7,672
9,174
53,476
0
W
11,673
8,541
0
2,720
24,703
6,100
2,113
11,162
13,541
0
43,496
L
10,537
3,025
267
3,211
19,187
7,179
2,745
2,922
16,265
0
49,564
L
Merlin
lKosmos_
Merlin
14,117
3,011
0
5,481
23,493
7,997
895
7,711
15,782
54,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,393
Gold Earned
73,865
509
Minions Killed
474
0
Camps Cleared
0
2,362,934
Distance Traveled
1,986,045
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,540
351
3
0
0
76,503
0
W
Nemesis
16,819
561
120
4
0
590,105
0
W
Pele
16,695
557
179
6
0
553,991
0
W
Anubis
17,178
573
127
4
0
358,813
0
L
Heimdallr
12,803
427
65
2
0
441,721
0
L
Hun Batz
18,993
633
199
7
0
605,600
5
L
Kukulkan
14,791
493
79
3
0
520,913
0
W
Neith
12,633
421
45
2
0
406,633
0
L
Fenrir
12,950
432
88
3
0
344,922
0
L
Merlin
15,856
529
78
3
0
449,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role