Player Matchup

Geb
Geb
Catchup01
Geb
Level 86
God Stats
2W - 2L
1,368 SR
Queue Stats
144W - 115L
1,631 Elo+
Party 3
Merlin
Merlin
EndlessGnat01
Merlin
Level 37
God Stats
21W - 29L
1,521 SR
Queue Stats
111W - 119L
1,593 Elo+
Party 2
Thanatos
Thanatos
LARGExTEXAS
Thanatos
Level 82
God Stats
3W - 8L
1,598 SR
Queue Stats
79W - 74L
1,562 Elo+
Party 2
King Arthur
King Arthur
Q Shadowwolf
King Arthur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,598 Elo+
Party 3
Sol
Sol
yoecko87
Sol
Level 45
God Stats
13W - 18L
1,419 SR
Queue Stats
77W - 68L
1,612 Elo+
Solo
Team Averages
Level 58
1,481 SR
1,599 Elo+

VS

Team Averages
Level 78
1,424 SR
1,583 Elo+
Ares
Ares
BrolicBryant
Ares
Level 121
God Stats
8W - 5L
1,307 SR
Queue Stats
160W - 152L
1,651 Elo+
Party 1
Zeus
Zeus
C BORITS
Zeus
Level 58
God Stats
0W - 2L
1,270 SR
Queue Stats
63W - 63L
1,514 Elo+
Party 1
Bakasura
Bakasura
EastWickedSavag
Bakasura
Level 141
God Stats
1W - 3L
1,422 SR
Queue Stats
234W - 187L
1,618 Elo+
Party 1
Odin
Odin
OHH EMM GEE 503
Odin
Level 29
God Stats
72W - 44L
1,603 SR
Queue Stats
143W - 94L
1,621 Elo+
Party 1
Hachiman
Hachiman
VERA850
Hachiman
Level 43
God Stats
7W - 7L
1,517 SR
Queue Stats
80W - 70L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 30
16,864
1,054
21,405
28,631
30,365
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 5 / 21
16,359
1,022
30,496
12,945
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
LARGExTEXAS
Thanatos
20
20 / 6 / 16
18,978
1,186
36,104
26,508
12,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Q Shadowwolf
King Arthur
20
3 / 11 / 30
15,558
972
14,331
29,102
22,183
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 3 / 27
16,814
1,051
27,733
18,505
7,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 19
16,442
1,028
19,974
28,164
26,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
20
5 / 10 / 19
16,409
1,026
22,386
20,597
7,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
20
15 / 15 / 13
18,747
1,172
30,880
38,637
16,470
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
1 / 5 / 23
14,690
918
12,543
29,836
25,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
VERA850
Hachiman
20
5 / 7 / 19
16,218
1,014
23,454
20,422
7,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
127
44
Kills
34
34
Deaths
44
124
Assists
93
Player
Kills
Deaths
Assists
KDA
L
8
7
19
2.5
L
Zeus
5
10
19
1.45
W
8
9
30
2.56
L
Bakasura
15
15
13
1.43
W
7
5
21
3.5
W
Thanatos
LARGExTEXAS
Thanatos
20
6
16
4.67
L
1
5
23
2.5
W
King Arthur
Q Shadowwolf
King Arthur
3
11
30
1.64
L
Hachiman
VERA850
Hachiman
5
7
19
2.07
W
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,069
Damage
109,237
115,691
Taken
137,656
78,650
Mitigated
82,568
29,236
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,974
118
1,395
1,396
28,164
26,268
0
14,302
13,862
23,954
0
L
Zeus
22,386
2,051
0
9
20,597
7,132
0
8,758
11,839
86,610
0
W
21,405
3,127
0
0
28,631
30,365
0
7,861
18,533
41,373
0
L
Bakasura
30,880
21,708
0
4,074
38,637
16,470
0
21,318
17,079
0
51,696
W
30,496
401
243
906
12,945
5,821
0
5,631
7,237
74,008
0
W
Thanatos
LARGExTEXAS
Thanatos
36,104
11,880
0
14,942
26,508
12,892
0
6,947
18,708
0
45,848
L
12,543
767
423
4,092
29,836
25,617
0
23,276
6,560
0
28,628
W
King Arthur
Q Shadowwolf
King Arthur
14,331
983
0
3,279
29,102
22,183
0
13,311
14,610
0
20,448
L
Hachiman
VERA850
Hachiman
23,454
16,924
0
797
20,422
7,081
0
11,980
8,442
0
47,982
W
27,733
7,460
2,408
7,458
18,505
7,389
0
8,610
9,520
75,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,573
Gold Earned
82,506
285
Minions Killed
317
7
Camps Cleared
12
1,470,569
Distance Traveled
1,595,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,442
1,028
5
0
1
343,212
0
L
Zeus
16,409
1,026
159
10
1
273,264
0
W
Geb
16,864
1,054
35
2
2
275,621
0
L
Bakasura
18,747
1,172
69
4
8
323,558
0
W
Merlin
16,359
1,022
95
6
1
292,900
0
W
Thanatos
18,978
1,186
23
1
1
343,169
0
L
Odin
14,690
918
29
2
1
345,931
0
W
King Arthur
15,558
972
8
1
1
260,708
0
L
Hachiman
16,218
1,014
55
3
1
309,284
0
W
Sol
16,814
1,051
124
8
2
298,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role