Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
37W - 17L
1,682 SR
Queue Stats
65W - 61L
1,583 Elo+
Solo
Kukulkan
Kukulkan
REloaded790
Kukulkan
Level 132
God Stats
7W - 5L
1,674 SR
Queue Stats
66W - 56L
1,623 Elo+
Party 1
Merlin
Merlin
Step-Easy
Merlin
Level 8
God Stats
4W - 5L
1,671 SR
Queue Stats
14W - 14L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xanrus
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,606 Elo+
Solo
Ymir
Ymir
domaIishes
Ymir
Level 20
God Stats
17W - 14L
1,536 SR
Queue Stats
48W - 43L
1,536 Elo+
Solo
Team Averages
Level 43
1,613 SR
1,597 Elo+

VS

Team Averages
Level 49
1,533 SR
1,544 Elo+
Neith
Neith
DracoLoki
Neith
Level 24
God Stats
5W - 6L
1,532 SR
Queue Stats
8W - 12L
1,459 Elo+
Party 2
Hades
Hades
EvolDarwin
Hades
Level 143
God Stats
0W - 2L
1,503 SR
Queue Stats
12W - 14L
1,557 Elo+
Party 2
Medusa
Medusa
Khonjin igiuL
Medusa
Level 8
God Stats
3W - 9L
1,353 SR
Queue Stats
8W - 11L
1,603 Elo+
Party 2
Zhong Kui
Zhong Kui
SirBigusNuticus
Zhong Kui
Level 41
God Stats
1W - 2L
1,477 SR
Queue Stats
5W - 11L
1,495 Elo+
Party 2
Horus
Horus
deadSP1DER
Horus
Level 28
God Stats
9W - 5L
1,799 SR
Queue Stats
131W - 107L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 3 / 8
17,031
1,002
35,795
28,776
9,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
REloaded790
Kukulkan
20
3 / 6 / 9
15,203
894
26,780
16,780
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Step-Easy
Merlin
20
2 / 4 / 13
15,015
883
10,490
15,250
8,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Xanrus
Ah Muzen Cab
20
9 / 7 / 10
16,679
981
26,888
22,683
7,470
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 5 / 15
15,124
890
13,350
23,902
16,347
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DracoLoki
Neith
20
1 / 11 / 9
14,102
830
20,328
25,872
9,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
20
20 / 6 / 4
20,128
1,184
46,160
34,275
18,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
12,060
709
0
20
5
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
SirBigusNuticus
Zhong Kui
20
2 / 4 / 18
15,847
932
18,496
26,460
17,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
20
2 / 5 / 15
15,601
918
14,703
34,895
37,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
26
Kills
25
25
Deaths
26
55
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
8
4.67
L
Neith
DracoLoki
Neith
1
11
9
0.5
L
Hades
20
6
4
3.67
L
0
0
0
0
W
Kukulkan
REloaded790
Kukulkan
3
6
9
1.25
L
Zhong Kui
SirBigusNuticus
Zhong Kui
2
4
18
2.75
W
Merlin
Step-Easy
Merlin
2
4
13
2.13
W
Ah Muzen Cab
Xanrus
Ah Muzen Cab
9
7
10
2
L
Horus
2
5
15
1.9
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,303
Damage
99,687
107,391
Taken
121,522
47,144
Mitigated
82,935
9,565
Healing
32,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
35,795
24,195
0
4,119
28,776
9,915
0
18,220
10,556
0
56,838
L
Neith
DracoLoki
Neith
20,328
12,899
0
1,780
25,872
9,424
0
14,489
11,383
0
40,875
L
Hades
46,160
1,911
728
11,296
34,275
18,228
0
14,283
19,992
98,188
0
L
0
0
0
0
20
5
0
0
20
0
145
W
Kukulkan
REloaded790
Kukulkan
26,780
1,956
1,733
956
16,780
5,214
0
10,609
6,171
82,091
0
L
Zhong Kui
SirBigusNuticus
Zhong Kui
18,496
3,143
0
5,085
26,460
17,876
0
9,616
16,844
42,460
0
W
Merlin
Step-Easy
Merlin
10,490
1,169
0
25
15,250
8,198
0
8,821
6,429
36,868
0
W
Ah Muzen Cab
Xanrus
Ah Muzen Cab
26,888
13,818
0
2,732
22,683
7,470
0
15,145
7,538
0
54,182
L
Horus
14,703
8,245
6,613
7,079
34,895
37,402
0
12,232
22,663
964
46,230
W
13,350
1,916
0
0
23,902
16,347
0
12,825
11,077
27,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,052
Gold Earned
77,738
322
Minions Killed
330
13
Camps Cleared
4
1,517,252
Distance Traveled
1,161,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,031
1,002
51
3
1
370,552
0
L
Neith
14,102
830
31
2
2
211,669
0
L
Hades
20,128
1,184
154
9
1
283,072
0
L
Medusa
12,060
709
0
0
0
23,113
0
W
Kukulkan
15,203
894
120
7
4
307,391
0
L
Zhong Kui
15,847
932
67
4
0
292,251
0
W
Merlin
15,015
883
61
4
1
293,794
0
W
Ah Muzen Cab
16,679
981
53
3
6
302,894
0
L
Horus
15,601
918
78
5
1
351,428
0
W
Ymir
15,124
890
37
2
1
242,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role