Player Matchup

Ymir
Ymir
Bronze I
DeadBadBunnyUwU
Ymir
Bronze I
Level 56
God Stats
3W - 2L
1,665 SR
Queue Stats
28W - 52L
890 MMR
Party 1
Hercules
Hercules
Bronze III
NAVY_WARRIOR127
Hercules
Bronze III
Level 35
God Stats
0W - 6L
1,221 SR
Queue Stats
9W - 22L
802 MMR
Party 1
Ra
Ra
Bronze III
killakush166
Ra
Bronze III
Level 37
God Stats
0W - 2L
1,371 SR
Queue Stats
9W - 23L
734 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 43
1,419 SR
808 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,374 SR
873 MMR
Zhong Kui
Zhong Kui
Bronze II
SlapDik5
Zhong Kui
Bronze II
Level 95
God Stats
3W - 3L
1,344 SR
Queue Stats
11W - 21L
944 MMR
Party 2
Fenrir
Fenrir
Bronze II
Spiggety
Fenrir
Bronze II
Level 83
God Stats
5W - 9L
1,333 SR
Queue Stats
5W - 18L
806 MMR
Solo
Bacchus
Bacchus
Bronze II
Xx_All_Times_xX
Bacchus
Bronze II
Level 102
God Stats
3W - 4L
1,444 SR
Queue Stats
20W - 36L
869 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 5
9,133
703
8,485
14,075
7,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
9
4 / 6 / 5
9,439
726
6,284
11,995
3,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 10 / 4
10,372
798
10,712
14,262
4,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VulcanZeusKukulkanKing ArthurAchilles

VS

Bans
KumbhakarnaSkadiMerlinBellonaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SlapDik5
Zhong Kui
15
11 / 3 / 11
12,995
1,000
17,966
17,907
8,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Spiggety
Fenrir
13
9 / 4 / 10
12,445
957
7,923
10,025
6,350
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 5 / 17
11,092
853
8,391
13,981
16,906
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
24
24
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Hercules
4
6
5
1.08
W
Zhong Kui
SlapDik5
Zhong Kui
11
3
11
5.5
W
Fenrir
Spiggety
Fenrir
9
4
10
3.5
W
4
5
17
2.5
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
34,280
40,332
Taken
41,913
15,006
Mitigated
32,010
6,278
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,485
1,587
0
1,657
14,075
7,118
0
6,967
7,108
17,335
0
L
Hercules
6,284
2,016
0
1,034
11,995
3,795
0
8,823
3,172
0
10,599
W
Zhong Kui
SlapDik5
Zhong Kui
17,966
1,427
720
9,787
17,907
8,754
815
8,158
9,749
51,068
0
W
Fenrir
Spiggety
Fenrir
7,923
1,930
725
1,978
10,025
6,350
978
5,250
4,775
0
24,396
W
8,391
999
324
2,523
13,981
16,906
567
6,566
7,415
18,806
0
L
10,712
1,081
773
2,814
14,262
4,093
0
11,250
3,012
37,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
36,532
94
Minions Killed
117
6
Camps Cleared
4
591,224
Distance Traveled
745,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,133
703
20
2
1
203,162
0
L
Hercules
9,439
726
15
1
1
214,057
0
W
Zhong Kui
12,995
1,000
82
6
0
249,002
0
W
Fenrir
12,445
957
20
2
2
248,753
0
W
Bacchus
11,092
853
15
1
2
247,490
0
L
Ra
10,372
798
59
5
4
174,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role