Player Matchup

Chaac
Chaac
OfficerRoach5
Chaac
Level 64
God Stats
9W - 9L
1,681 SR
Queue Stats
230W - 152L
1,727 Elo+
Party 1
Bacchus
Bacchus
Virescentz
Bacchus
Level 38
God Stats
7W - 4L
1,783 SR
Queue Stats
175W - 102L
1,720 Elo+
Party 1
Terra
Terra
mike2mic
Terra
Level 28
God Stats
59W - 28L
1,736 SR
Queue Stats
100W - 57L
1,730 Elo+
Party 1
Team Averages
Level 43
1,733 SR
1,726 Elo+

VS

Team Averages
Level 67
1,813 SR
1,688 Elo+
Da Ji
Da Ji
EdzDead0_0
Da Ji
Level 97
God Stats
2W - 2L
1,620 SR
Queue Stats
136W - 113L
1,723 Elo+
Party 2
Khepri
Khepri
KhepriFuhYaBih
Khepri
Level 22
God Stats
25W - 8L
1,867 SR
Queue Stats
64W - 40L
1,698 Elo+
Party 2
Cernunnos
Cernunnos
StRaTeGiC_StEEL
Cernunnos
Level 81
God Stats
6W - 1L
1,951 SR
Queue Stats
85W - 79L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 12
20,743
741
35,350
42,658
37,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Virescentz
Bacchus
19
10 / 9 / 5
20,615
736
22,718
36,147
26,266
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
mike2mic
Terra
16
5 / 14 / 10
18,732
669
18,073
39,303
38,304
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
19 / 9 / 8
23,305
832
33,444
29,335
17,372
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 7 / 22
20,422
729
28,167
30,202
46,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
StRaTeGiC_StEEL
Cernunnos
20
9 / 7 / 14
21,327
762
36,332
31,506
11,640
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
23
Kills
33
33
Deaths
23
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Da Ji
19
9
8
2.56
W
5
7
22
2.29
L
8
10
12
1.4
W
Cernunnos
StRaTeGiC_StEEL
Cernunnos
9
7
14
2.29
L
Bacchus
Virescentz
Bacchus
10
9
5
1.39
L
Terra
mike2mic
Terra
5
14
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,141
Damage
97,943
118,108
Taken
91,043
102,284
Mitigated
75,088
24,807
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
33,444
9,616
0
4,822
29,335
17,372
815
11,651
17,684
0
79,711
W
28,167
3,418
2,077
4,688
30,202
46,076
42
15,172
15,030
59,670
0
L
35,350
5,918
0
15,111
42,658
37,714
517
8,850
33,808
0
94,454
W
Cernunnos
StRaTeGiC_StEEL
Cernunnos
36,332
18,500
0
10,491
31,506
11,640
2,266
14,250
17,256
0
132,407
L
Bacchus
Virescentz
Bacchus
22,718
3,687
0
2,081
36,147
26,266
1,077
11,276
24,871
56,967
0
L
Terra
mike2mic
Terra
18,073
2,119
3,190
4,425
39,303
38,304
84
8,892
30,411
52,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,090
Gold Earned
65,054
263
Minions Killed
279
10
Camps Cleared
11
1,326,324
Distance Traveled
1,398,867
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
23,305
832
78
3
5
482,169
1
W
Khepri
20,422
729
46
2
1
476,942
0
L
Chaac
20,743
741
133
5
1
430,489
0
W
Cernunnos
21,327
762
155
6
5
439,756
3
L
Bacchus
20,615
736
53
2
6
460,895
0
L
Terra
18,732
669
77
3
3
434,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role