Player Matchup

Achilles
Achilles
Boruto cM
Achilles
Level 8
God Stats
2W - 4L
1,082 SR
Queue Stats
8W - 13L
1,193 Elo+
Party 1
Pele
Pele
Goddess cM
Pele
Level 10
God Stats
7W - 3L
1,645 SR
Queue Stats
9W - 18L
1,178 Elo+
Party 1
Nu Wa
Nu Wa
Ms Vixen cM
Nu Wa
Level 83
God Stats
1W - 0L
1,523 SR
Queue Stats
26W - 27L
1,401 Elo+
Party 1
Mercury
Mercury
Valvulae
Mercury
Level 22
God Stats
8W - 3L
1,682 SR
Queue Stats
27W - 37L
1,285 Elo+
Party 1
Cabrakan
Cabrakan
Yoshi cM
Cabrakan
Level 8
God Stats
3W - 5L
1,329 SR
Queue Stats
4W - 7L
1,181 Elo+
Party 1
Team Averages
Level 26
1,452 SR
1,247 Elo+

VS

Team Averages
Level 20
1,481 SR
1,348 Elo+
Janus
Janus
FLOREZ89
Janus
Level 26
God Stats
4W - 9L
1,431 SR
Queue Stats
101W - 94L
1,416 Elo+
Party 3
Hachiman
Hachiman
Nomadhe
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Razz82Dazz
Ah Muzen Cab
Level 26
God Stats
8W - 1L
1,884 SR
Queue Stats
42W - 39L
1,348 Elo+
Party 3
Aphrodite
Aphrodite
Wel Angra
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
s0 NaK3D
Zeus
Level 13
God Stats
0W - 7L
1,091 SR
Queue Stats
1W - 11L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boruto cM
Achilles
20
11 / 2 / 15
14,220
1,094
14,081
9,899
3,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 3 / 15
12,645
973
11,403
11,683
6,851
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
17 / 0 / 20
16,637
1,280
39,955
12,538
4,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Valvulae
Mercury
20
15 / 2 / 16
15,045
1,157
18,023
14,615
5,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Yoshi cM
Cabrakan
17
1 / 7 / 12
11,180
860
4,836
10,855
6,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FLOREZ89
Janus
18
5 / 9 / 5
12,395
953
11,545
18,141
4,523
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Nomadhe
Hachiman
16
0 / 11 / 5
10,472
806
7,012
17,618
7,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Razz82Dazz
Ah Muzen Cab
18
0 / 10 / 7
11,439
880
6,946
23,895
11,392
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Wel Angra
Aphrodite
17
0 / 5 / 6
10,974
844
2,763
14,165
5,871
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
19
9 / 14 / 4
14,357
1,104
21,940
22,549
7,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
49
Kills
14
14
Deaths
49
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boruto cM
Achilles
11
2
15
9.25
L
Janus
FLOREZ89
Janus
5
9
5
0.83
W
5
3
15
4.17
W
17
0
20
27
L
Hachiman
Nomadhe
Hachiman
0
11
5
0.23
L
Ah Muzen Cab
Razz82Dazz
Ah Muzen Cab
0
10
7
0.35
W
Mercury
Valvulae
Mercury
15
2
16
11.5
L
Aphrodite
Wel Angra
Aphrodite
0
5
6
0.6
W
Cabrakan
Yoshi cM
Cabrakan
1
7
12
1
L
Zeus
9
14
4
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,298
Damage
50,206
59,590
Taken
96,368
27,078
Mitigated
36,467
7,862
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boruto cM
Achilles
14,081
4,907
0
363
9,899
3,820
0
6,523
3,376
0
22,551
L
Janus
FLOREZ89
Janus
11,545
896
543
1,054
18,141
4,523
0
5,637
12,504
39,964
0
W
11,403
3,777
0
643
11,683
6,851
0
4,448
7,235
0
24,326
W
39,955
7,591
113
6,743
12,538
4,046
0
8,641
3,897
88,279
0
L
Hachiman
Nomadhe
Hachiman
7,012
5,135
0
0
17,618
7,366
0
7,615
10,003
0
17,144
L
Ah Muzen Cab
Razz82Dazz
Ah Muzen Cab
6,946
3,322
0
1,408
23,895
11,392
0
12,587
11,308
97
29,040
W
Mercury
Valvulae
Mercury
18,023
9,771
0
0
14,615
5,415
0
8,870
5,745
0
28,522
L
Aphrodite
Wel Angra
Aphrodite
2,763
1,034
1,166
3,193
14,165
5,871
0
6,672
7,493
21,421
0
W
Cabrakan
Yoshi cM
Cabrakan
4,836
794
0
0
10,855
6,946
0
7,863
2,992
13,379
0
L
Zeus
21,940
3,790
0
0
22,549
7,315
0
12,280
10,269
62,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,727
Gold Earned
59,637
226
Minions Killed
227
3
Camps Cleared
2
1,053,598
Distance Traveled
856,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,220
1,094
28
2
1
204,359
0
L
Janus
12,395
953
69
5
1
214,415
0
W
Pele
12,645
973
34
3
0
191,389
0
W
Nu Wa
16,637
1,280
113
9
0
241,712
0
L
Hachiman
10,472
806
8
1
0
119,480
0
L
Ah Muzen Cab
11,439
880
33
3
1
185,963
0
W
Mercury
15,045
1,157
31
2
1
291,394
0
L
Aphrodite
10,974
844
36
3
0
153,746
0
W
Cabrakan
11,180
860
20
2
1
124,744
0
L
Zeus
14,357
1,104
81
6
0
182,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role