Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Prettymex
Nox
Level 155
God Stats
5W - 7L
1,381 SR
Queue Stats
239W - 215L
1,501 Elo+
Solo
Jing Wei
Jing Wei
RightHandOfRage
Jing Wei
Level 68
God Stats
0W - 4L
1,131 SR
Queue Stats
40W - 56L
1,401 Elo+
Solo
Fafnir
Fafnir
al_supergay11
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
1,336 Elo+
Party 2
He Bo
He Bo
alfredo1191
He Bo
Level 148
God Stats
2W - 2L
1,647 SR
Queue Stats
251W - 220L
1,453 Elo+
Solo
Team Averages
Level 115
1,432 SR
1,438 Elo+

VS

Team Averages
Level 113
1,522 SR
1,426 Elo+
Xbalanque
Xbalanque
Beubonic Cronic
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,444 Elo+
Party 1
Artio
Artio
King Camps AL0T
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
UhOh JAMARIO
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,369 Elo+
Party 1
Artemis
Artemis
WingZeroCustom
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,410 Elo+
Party 1
Zeus
Zeus
chimuelo_14
Zeus
Level 65
God Stats
3W - 1L
1,610 SR
Queue Stats
166W - 170L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 3 / 10
10,095
777
11,201
16,901
8,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 1 / 10
10,635
818
10,618
12,650
7,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
15
2 / 3 / 9
9,235
710
6,820
13,025
3,957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 11
9,360
720
6,548
19,708
15,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 6 / 10
10,119
778
14,521
14,011
4,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Beubonic Cronic
Xbalanque
16
2 / 4 / 10
9,901
762
17,877
10,695
3,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 5 / 10
8,831
679
2,843
15,746
17,818
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
UhOh JAMARIO
Kuzenbo
17
2 / 2 / 12
10,683
822
10,981
17,932
16,012
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 10
10,487
807
11,446
10,494
3,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 4 / 5
11,207
862
24,872
8,019
2,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
19
Kills
17
17
Deaths
20
50
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
3
10
3.67
W
Xbalanque
Beubonic Cronic
Xbalanque
2
4
10
1.75
W
0
5
10
1
L
4
1
10
9
L
Jing Wei
2
3
9
2.17
W
Kuzenbo
UhOh JAMARIO
Kuzenbo
2
2
12
4
W
4
5
10
1.8
L
3
4
11
2.13
L
4
6
10
1.5
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
68,019
76,295
Taken
62,886
39,771
Mitigated
43,112
42,279
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,201
1,632
12,355
7,848
16,901
8,379
285
6,866
10,035
28,805
0
W
Xbalanque
Beubonic Cronic
Xbalanque
17,877
8,012
1,081
2,481
10,695
3,340
2,740
7,382
3,313
0
48,153
W
2,843
322
1,396
3,124
15,746
17,818
58
10,677
5,069
6,255
0
L
10,618
1,120
2,054
1,228
12,650
7,536
139
4,974
7,676
34,481
0
L
Jing Wei
6,820
5,726
4,369
2,617
13,025
3,957
837
9,068
3,957
0
15,459
W
Kuzenbo
UhOh JAMARIO
Kuzenbo
10,981
4,329
1,881
5,867
17,932
16,012
643
8,738
9,194
16,437
0
W
11,446
5,235
1,555
1,078
10,494
3,383
2,244
9,004
1,490
0
21,477
L
6,548
1,624
2,883
4,792
19,708
15,404
208
11,713
7,995
11,112
0
L
14,521
437
2,801
1,332
14,011
4,495
271
6,075
7,936
27,807
0
W
24,872
1,196
642
1,173
8,019
2,559
470
7,087
932
44,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
51,109
136
Minions Killed
115
0
Camps Cleared
0
1,168,431
Distance Traveled
1,119,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,095
777
35
3
0
252,061
0
W
Xbalanque
9,901
762
48
4
0
206,518
0
W
Artio
8,831
679
3
0
0
231,126
0
L
Nox
10,635
818
44
3
0
254,383
0
L
Jing Wei
9,235
710
28
2
0
246,454
0
W
Kuzenbo
10,683
822
7
1
0
238,590
0
W
Artemis
10,487
807
15
1
0
199,496
0
L
Fafnir
9,360
720
16
1
0
198,770
0
L
He Bo
10,119
778
13
1
0
216,763
0
W
Zeus
11,207
862
42
3
0
243,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role