Player Matchup

Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze I
LF_HAZEL
Poseidon
Bronze I
Level 64
God Stats
9W - 2L
1,473 SR
Queue Stats
32W - 52L
1,083 MMR
Party 2
Osiris
Osiris
Silver III
LF_JOKER
Osiris
Silver III
Level 141
God Stats
3W - 3L
1,545 SR
Queue Stats
277W - 285L
1,198 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,506 SR
1,261 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,594 SR
1,081 MMR
He Bo
He Bo
Silver I
Frozen Terrain
He Bo
Silver I
Level 128
God Stats
23W - 21L
1,656 SR
Queue Stats
77W - 70L
1,218 MMR
Party 1
Bacchus
Bacchus
Silver V
Holy Ollie
Bacchus
Silver V
Level 102
God Stats
3W - 7L
1,469 SR
Queue Stats
99W - 104L
961 MMR
Party 1
Skadi
Skadi
Silver IV
SilverVon
Skadi
Silver IV
Level 92
God Stats
3W - 2L
1,657 SR
Queue Stats
74W - 82L
1,063 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
13 / 8 / 9
16,768
883
15,073
18,822
7,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
LF_HAZEL
Poseidon
15
5 / 8 / 14
14,230
749
10,984
12,544
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
LF_JOKER
Osiris
17
11 / 5 / 18
16,529
870
21,363
27,367
27,526
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Ah Muzen CabKumbhakarnaZeusOdinKukulkan

VS

Bans
ChaacMerlinMedusaHadesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 9 / 4
17,833
939
24,135
16,389
9,668
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Holy Ollie
Bacchus
14
1 / 9 / 14
13,356
703
7,945
20,528
14,761
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
SilverVon
Skadi
14
4 / 12 / 6
13,383
704
17,214
18,912
9,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
29
Kills
21
21
Deaths
30
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
8
9
2.19
L
16
9
4
2
L
Bacchus
Holy Ollie
Bacchus
1
9
14
0.89
W
Poseidon
LF_HAZEL
Poseidon
5
8
14
1.5
W
Osiris
LF_JOKER
Osiris
11
5
18
4
L
Skadi
SilverVon
Skadi
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,420
Damage
49,294
58,733
Taken
55,829
39,456
Mitigated
34,361
18,184
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,073
5,784
504
4,614
18,822
7,627
1,281
10,574
8,248
0
49,587
L
24,135
56
537
1,074
16,389
9,668
1,426
4,391
11,998
56,509
0
L
Bacchus
Holy Ollie
Bacchus
7,945
1,179
917
1,495
20,528
14,761
132
5,723
14,805
23,361
0
W
Poseidon
LF_HAZEL
Poseidon
10,984
551
486
1,563
12,544
4,303
295
8,507
4,037
37,657
0
W
Osiris
LF_JOKER
Osiris
21,363
8,722
0
11,017
27,367
27,526
841
13,343
14,024
3,210
49,381
L
Skadi
SilverVon
Skadi
17,214
9,984
0
2,469
18,912
9,932
1,103
2,875
16,037
0
51,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
44,572
192
Minions Killed
161
6
Camps Cleared
9
875,286
Distance Traveled
827,751
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,768
883
78
4
2
280,529
3
L
He Bo
17,833
939
78
4
4
270,644
0
L
Bacchus
13,356
703
24
1
2
300,245
0
W
Poseidon
14,230
749
55
3
1
283,833
0
W
Osiris
16,529
870
59
3
3
310,924
0
L
Skadi
13,383
704
59
3
3
256,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role