Player Matchup

Chaac
Chaac
Silver III
BlessMataRatas
Chaac
Silver III
Level 84
God Stats
8W - 6L
1,506 SR
Queue Stats
23W - 30L
1,140 MMR
Party 1
Merlin
Merlin
Bronze II
carlosmao23
Merlin
Bronze II
Level 62
God Stats
1W - 1L
1,407 SR
Queue Stats
21W - 31L
840 MMR
Party 1
Hou Yi
Hou Yi
Bronze I
davidlycan
Hou Yi
Bronze I
Level 103
God Stats
2W - 3L
1,409 SR
Queue Stats
14W - 27L
841 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,441 SR
940 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,566 SR
954 MMR
Ymir
Ymir
Silver V
A-rod1024
Ymir
Silver V
Level 63
God Stats
10W - 7L
1,580 SR
Queue Stats
66W - 74L
1,022 MMR
Party 2
Horus
Horus
Bronze I
CrazyLegs24_
Horus
Bronze I
Level 65
God Stats
1W - 3L
1,131 SR
Queue Stats
90W - 101L
901 MMR
Party 2
Chang'e
Chang'e
Silver V
SirBooj
Chang'e
Silver V
Level 144
God Stats
5W - 1L
1,987 SR
Queue Stats
436W - 508L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
16,385
585
19,093
19,156
17,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
17
3 / 6 / 9
17,748
634
16,856
14,518
4,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
davidlycan
Hou Yi
18
11 / 6 / 3
19,770
706
25,762
18,106
3,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AnubisZeusAh PuchAchilles

VS

Bans
JormungandrBacchusHadesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 5 / 9
17,309
618
6,578
27,120
35,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 5 / 6
17,204
614
20,243
29,200
20,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SirBooj
Chang'e
16
6 / 6 / 5
16,965
606
15,209
19,918
11,188
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
16
Kills
13
14
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
9
1.3
W
2
2
9
3.25
L
5
5
6
1.6
L
Chang'e
SirBooj
Chang'e
6
6
5
1.42
W
Merlin
3
6
9
1.25
W
Hou Yi
davidlycan
Hou Yi
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,711
Damage
42,030
51,780
Taken
76,238
26,514
Mitigated
67,624
15,615
Healing
26,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,578
321
0
1,557
27,120
35,854
156
6,930
20,190
61,862
0
W
19,093
3,682
0
8,496
19,156
17,715
482
5,743
13,413
443
52,267
L
20,243
12,952
2,080
8,982
29,200
20,582
57
6,977
22,223
0
51,910
L
Chang'e
SirBooj
Chang'e
15,209
542
4,884
8,577
19,918
11,188
1,091
4,527
15,391
67,798
0
W
Merlin
16,856
732
0
1,300
14,518
4,807
641
8,205
6,313
63,353
0
W
Hou Yi
davidlycan
Hou Yi
25,762
11,892
0
5,819
18,106
3,992
1,716
8,054
10,052
0
66,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
51,478
230
Minions Killed
251
7
Camps Cleared
14
1,292,767
Distance Traveled
1,269,106
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
17,309
618
98
4
2
406,686
0
W
Chaac
16,385
585
50
2
4
421,836
0
L
Horus
17,204
614
61
2
6
452,448
0
L
Chang'e
16,965
606
92
3
6
409,972
4
W
Merlin
17,748
634
108
4
1
455,734
8
W
Hou Yi
19,770
706
72
3
2
415,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role