Player Matchup

Artemis
Artemis
Chosen Deasona
Artemis
Level 128
God Stats
3W - 3L
1,335 SR
Queue Stats
155W - 168L
1,532 Elo+
Party 2
Cerberus
Cerberus
Lemaull
Cerberus
Level 124
God Stats
1W - 2L
1,572 SR
Queue Stats
123W - 141L
1,469 Elo+
Solo
Ra
Ra
Skwiz OG
Ra
Level 127
God Stats
1W - 2L
1,357 SR
Queue Stats
168W - 182L
1,520 Elo+
Party 2
King Arthur
King Arthur
Von Honcho
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,457 Elo+
Solo
Chronos
Chronos
a4soul
Chronos
Level 91
God Stats
1W - 1L
1,727 SR
Queue Stats
117W - 108L
1,511 Elo+
Party 2
Team Averages
Level 112
1,498 SR
1,498 Elo+

VS

Team Averages
Level 106
1,539 SR
1,497 Elo+
Hera
Hera
Bl4kGuyWe7rust
Hera
Level 123
God Stats
2W - 0L
1,581 SR
Queue Stats
99W - 80L
1,511 Elo+
Party 1
Khepri
Khepri
Heartless1989
Khepri
Level 129
God Stats
2W - 0L
1,513 SR
Queue Stats
202W - 197L
1,500 Elo+
Solo
Fafnir
Fafnir
JuniorEarl
Fafnir
Level 83
God Stats
1W - 1L
1,317 SR
Queue Stats
124W - 140L
1,462 Elo+
Solo
Ra
Ra
Mungle M
Ra
Level 129
God Stats
8W - 1L
1,641 SR
Queue Stats
228W - 203L
1,521 Elo+
Party 1
Chernobog
Chernobog
The Bad Adam
Chernobog
Level 65
God Stats
2W - 0L
1,642 SR
Queue Stats
49W - 57L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 7
13,256
829
29,289
18,759
7,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lemaull
Cerberus
16
2 / 8 / 14
10,480
655
9,229
25,028
29,384
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 2 / 19
11,886
743
18,868
15,319
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Von Honcho
King Arthur
18
7 / 7 / 11
11,449
716
9,414
22,113
14,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
a4soul
Chronos
18
1 / 5 / 16
10,611
663
9,721
14,906
4,806
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 14
11,925
745
19,289
14,092
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 8 / 18
11,600
725
9,561
21,897
21,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
JuniorEarl
Fafnir
18
3 / 4 / 19
12,113
757
6,470
23,949
33,702
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 4 / 12
14,773
923
20,559
14,150
7,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
The Bad Adam
Chernobog
20
7 / 4 / 15
12,519
782
24,618
15,616
8,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
106
24
Kills
28
28
Deaths
25
67
Assists
78
Player
Kills
Deaths
Assists
KDA
W
6
5
14
2.6
L
13
6
7
2.75
W
4
8
18
1.63
W
Fafnir
JuniorEarl
Fafnir
3
4
19
3.13
L
Cerberus
Lemaull
Cerberus
2
8
14
1.13
W
8
4
12
3.5
L
1
2
19
5.25
W
Chernobog
The Bad Adam
Chernobog
7
4
15
3.63
L
King Arthur
Von Honcho
King Arthur
7
7
11
1.79
L
Chronos
a4soul
Chronos
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,521
Damage
80,497
96,125
Taken
89,704
62,329
Mitigated
77,783
41,387
Healing
35,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,289
4,784
1,394
1,431
14,092
6,320
1,692
7,188
6,904
43,259
0
L
29,289
16,491
2,899
5,487
18,759
7,485
2,480
12,197
6,562
0
47,927
W
9,561
395
2,145
3,055
21,897
21,927
57
9,427
12,470
17,233
0
W
Fafnir
JuniorEarl
Fafnir
6,470
2,003
1,600
4,256
23,949
33,702
599
7,578
16,371
12,469
0
L
Cerberus
Lemaull
Cerberus
9,229
239
2,102
4,637
25,028
29,384
24
14,440
10,588
23,199
1,374
W
20,559
2,589
10,747
5,157
14,150
7,240
910
8,088
6,062
45,679
0
L
18,868
1,978
13,002
8,274
15,319
6,245
1,066
8,844
6,475
55,652
0
W
Chernobog
The Bad Adam
Chernobog
24,618
13,664
1,283
4,708
15,616
8,594
2,391
4,723
10,893
0
49,218
L
King Arthur
Von Honcho
King Arthur
9,414
1,466
491
1,555
22,113
14,409
192
11,611
10,502
0
14,299
L
Chronos
a4soul
Chronos
9,721
836
1,800
1,140
14,906
4,806
775
8,787
6,119
22,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,682
Gold Earned
62,930
193
Minions Killed
180
0
Camps Cleared
0
1,312,771
Distance Traveled
1,382,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,925
745
40
3
0
252,207
0
L
Artemis
13,256
829
34
2
0
223,801
0
W
Khepri
11,600
725
13
1
0
266,791
0
W
Fafnir
12,113
757
8
1
0
278,357
0
L
Cerberus
10,480
655
40
3
0
236,552
0
W
Ra
14,773
923
51
3
0
293,816
0
L
Ra
11,886
743
73
5
0
319,168
0
W
Chernobog
12,519
782
68
4
0
291,473
0
L
King Arthur
11,449
716
18
1
0
271,915
0
L
Chronos
10,611
663
28
2
0
261,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role