Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BrainTurd
Discordia
Level 143
God Stats
21W - 16L
1,669 SR
Queue Stats
113W - 111L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
MechPhantom
Amaterasu
Level 96
God Stats
4W - 4L
1,692 SR
Queue Stats
163W - 158L
1,571 Elo+
Party 1
Ganesha
Ganesha
Noor9000
Ganesha
Level 152
God Stats
6W - 2L
1,688 SR
Queue Stats
108W - 103L
1,595 Elo+
Solo
Thanatos
Thanatos
iMrJeSus
Thanatos
Level 86
God Stats
14W - 19L
1,460 SR
Queue Stats
634W - 618L
1,632 Elo+
Solo
Team Averages
Level 121
1,602 SR
1,571 Elo+

VS

Team Averages
Level 117
1,641 SR
1,633 Elo+
Cu Chulainn
Cu Chulainn
AesirViral
Cu Chulainn
Level 57
God Stats
4W - 4L
1,443 SR
Queue Stats
117W - 127L
1,559 Elo+
Solo
Chiron
Chiron
Beren1017
Chiron
Level 145
God Stats
15W - 7L
1,762 SR
Queue Stats
264W - 227L
1,663 Elo+
Party 2
Ah Puch
Ah Puch
EnderflakesDERP
Ah Puch
Level 119
God Stats
4W - 1L
1,579 SR
Queue Stats
126W - 95L
1,637 Elo+
Solo
Da Ji
Da Ji
GypsyDanger4
Da Ji
Level 145
God Stats
19W - 14L
1,647 SR
Queue Stats
360W - 351L
1,638 Elo+
Solo
Terra
Terra
Kujii
Terra
Level 121
God Stats
8W - 8L
1,771 SR
Queue Stats
178W - 132L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 4 / 15
16,130
949
19,309
15,409
5,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
BrainTurd
Discordia
20
8 / 3 / 14
16,878
993
32,534
16,048
4,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
MechPhantom
Amaterasu
20
7 / 6 / 15
16,587
976
23,804
31,457
42,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Noor9000
Ganesha
20
0 / 6 / 23
14,987
882
13,659
27,351
35,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
iMrJeSus
Thanatos
20
6 / 13 / 14
16,200
953
16,430
26,756
12,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AesirViral
Cu Chulainn
20
5 / 7 / 20
15,761
927
22,571
32,307
29,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Beren1017
Chiron
20
7 / 4 / 16
16,773
987
31,901
21,031
6,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 4 / 16
15,262
898
16,195
13,457
3,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 9 / 6
18,309
1,077
22,847
22,411
7,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Kujii
Terra
20
1 / 1 / 26
15,362
904
17,251
23,534
27,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
116
25
Kills
32
32
Deaths
25
81
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
15
2.88
W
Cu Chulainn
AesirViral
Cu Chulainn
5
7
20
2.14
W
Chiron
Beren1017
Chiron
7
4
16
3.75
L
Discordia
BrainTurd
Discordia
8
3
14
5
W
2
4
16
2.5
W
17
9
6
2.22
W
Terra
Kujii
Terra
1
1
26
14
L
Amaterasu
MechPhantom
Amaterasu
7
6
15
2.42
L
Ganesha
Noor9000
Ganesha
0
6
23
1.92
L
Thanatos
iMrJeSus
Thanatos
6
13
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,736
Damage
110,765
117,021
Taken
112,740
100,054
Mitigated
74,793
17,298
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,309
569
0
2,255
15,409
5,442
0
4,514
10,895
77,210
0
W
Cu Chulainn
AesirViral
Cu Chulainn
22,571
6,500
0
4,269
32,307
29,992
0
16,999
15,308
0
46,507
W
Chiron
Beren1017
Chiron
31,901
11,652
2,324
2,610
21,031
6,673
0
10,099
10,894
0
83,066
L
Discordia
BrainTurd
Discordia
32,534
409
0
0
16,048
4,695
0
4,631
11,417
64,560
0
W
16,195
676
312
1,722
13,457
3,232
0
7,527
5,930
68,027
0
W
22,847
7,724
0
0
22,411
7,519
0
15,596
6,815
0
31,857
W
Terra
Kujii
Terra
17,251
621
6,374
4,321
23,534
27,377
0
15,281
8,253
23,170
0
L
Amaterasu
MechPhantom
Amaterasu
23,804
9,449
0
5,186
31,457
42,662
0
9,725
21,732
0
34,896
L
Ganesha
Noor9000
Ganesha
13,659
498
0
0
27,351
35,039
0
7,997
19,354
41,465
0
L
Thanatos
iMrJeSus
Thanatos
16,430
3,572
1,550
8,307
26,756
12,216
0
6,579
20,177
0
35,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,782
Gold Earned
81,467
346
Minions Killed
332
10
Camps Cleared
12
1,778,977
Distance Traveled
1,621,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,130
949
149
9
6
352,551
0
W
Cu Chulainn
15,761
927
38
2
3
323,910
0
W
Chiron
16,773
987
138
8
2
326,748
0
L
Discordia
16,878
993
110
6
0
354,634
0
W
Ah Puch
15,262
898
133
8
1
311,816
0
W
Da Ji
18,309
1,077
11
1
4
291,615
0
W
Terra
15,362
904
12
1
2
367,799
0
L
Amaterasu
16,587
976
28
2
1
389,471
0
L
Ganesha
14,987
882
7
0
0
321,977
0
L
Thanatos
16,200
953
52
3
3
360,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role