Player Matchup

Thor
Thor
HierInEinemBlitz
Thor
Level 96
God Stats
0W - 1L
1,366 SR
Queue Stats
4W - 3L
1,621 Elo+
Party 2
Persephone
Persephone
KainBlakwood
Persephone
Level 109
God Stats
3W - 4L
1,582 SR
Queue Stats
831W - 816L
1,493 Elo+
Solo
Odin
Odin
SaberE745
Odin
Level 89
God Stats
3W - 1L
1,726 SR
Queue Stats
43W - 30L
1,614 Elo+
Party 2
Merlin
Merlin
SurgeDotSky
Merlin
Level 126
God Stats
4W - 4L
1,490 SR
Queue Stats
89W - 90L
1,433 Elo+
Solo
Ganesha
Ganesha
TheAbyssalLord
Ganesha
Level 64
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 2
Team Averages
Level 97
1,577 SR
1,490 Elo+

VS

Team Averages
Level 87
1,482 SR
1,459 Elo+
Discordia
Discordia
BILLDO702
Discordia
Level 102
God Stats
9W - 6L
1,588 SR
Queue Stats
214W - 221L
1,438 Elo+
Solo
Janus
Janus
St1ffy1189
Janus
Level 89
God Stats
2W - 3L
1,340 SR
Queue Stats
161W - 182L
1,451 Elo+
Party 1
Persephone
Persephone
SutekinaHono
Persephone
Level 80
God Stats
2W - 2L
1,420 SR
Queue Stats
151W - 127L
1,450 Elo+
Solo
Jormungandr
Jormungandr
ThatsJUSTICE50
Jormungandr
Level 76
God Stats
3W - 1L
1,552 SR
Queue Stats
87W - 105L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
YourTheGarbage
Heimdallr
Level 86
God Stats
1W - 0L
1,510 SR
Queue Stats
222W - 237L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 7
14,661
666
22,161
24,197
9,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
KainBlakwood
Persephone
20
5 / 8 / 10
14,083
640
15,015
17,385
5,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
20
3 / 7 / 18
13,168
599
22,641
25,585
25,502
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
7 / 7 / 4
13,453
612
12,852
14,402
6,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 7 / 15
12,976
590
4,841
18,225
24,231
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BILLDO702
Discordia
20
6 / 5 / 19
14,611
664
19,028
15,609
5,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
20
6 / 5 / 16
14,174
644
15,280
15,065
5,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
SutekinaHono
Persephone
20
8 / 3 / 13
14,953
680
16,096
12,580
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
ThatsJUSTICE50
Jormungandr
20
10 / 7 / 16
15,832
720
14,115
22,614
27,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
YourTheGarbage
Heimdallr
20
8 / 7 / 18
14,766
671
21,923
20,039
10,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
120
27
Kills
38
38
Deaths
27
54
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Discordia
BILLDO702
Discordia
6
5
19
3.1
L
12
9
7
1.72
L
Persephone
KainBlakwood
Persephone
5
8
10
1.25
L
Odin
3
7
18
1.71
W
Janus
6
5
16
2.8
L
Merlin
7
7
4
1.29
W
Persephone
SutekinaHono
Persephone
8
3
13
4.83
W
Jormungandr
ThatsJUSTICE50
Jormungandr
10
7
16
2.57
L
0
7
15
1.07
W
Heimdallr
YourTheGarbage
Heimdallr
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,510
Damage
86,442
99,794
Taken
85,907
71,824
Mitigated
52,963
25,597
Healing
26,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BILLDO702
Discordia
19,028
301
2,324
3,470
15,609
5,454
899
7,871
7,738
37,260
0
L
22,161
4,809
2,424
3,935
24,197
9,788
0
16,739
7,457
0
34,659
L
Persephone
KainBlakwood
Persephone
15,015
1,880
2,348
3,578
17,385
5,913
0
10,813
6,572
40,806
0
L
Odin
22,641
3,563
1,236
7,095
25,585
25,502
0
14,416
11,169
2,634
28,727
W
Janus
15,280
997
2,231
3,868
15,065
5,710
1,383
6,530
8,535
40,900
0
L
Merlin
12,852
239
1,373
1,555
14,402
6,390
0
9,245
5,157
43,018
0
W
Persephone
SutekinaHono
Persephone
16,096
1,047
1,717
2,363
12,580
4,678
1,196
4,145
8,435
29,715
0
W
Jormungandr
ThatsJUSTICE50
Jormungandr
14,115
4,494
1,681
3,383
22,614
27,115
857
8,364
14,250
35,441
0
L
4,841
298
534
1,519
18,225
24,231
0
13,306
4,915
20,153
0
W
Heimdallr
YourTheGarbage
Heimdallr
21,923
6,846
1,439
3,658
20,039
10,006
2,210
8,385
11,654
0
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,341
Gold Earned
74,336
184
Minions Killed
193
0
Camps Cleared
0
1,643,047
Distance Traveled
1,819,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,611
664
36
2
0
408,494
0
L
Thor
14,661
666
25
1
0
422,132
0
L
Persephone
14,083
640
69
3
0
350,828
0
L
Odin
13,168
599
21
1
0
386,780
0
W
Janus
14,174
644
46
2
0
366,580
0
L
Merlin
13,453
612
67
3
0
224,477
0
W
Persephone
14,953
680
34
2
0
389,164
0
W
Jormungandr
15,832
720
36
2
0
312,130
0
L
Ganesha
12,976
590
2
0
0
258,830
0
W
Heimdallr
14,766
671
41
2
0
343,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role