Player Matchup

Neith
Neith
Diamond II
BooBox-_-
Neith
Diamond II
Level 103
God Stats
14W - 20L
1,528 SR
Queue Stats
565W - 514L
2,142 MMR
Solo
Janus
Janus
Masters
El Gilchristo
Janus
Masters
Level 160
God Stats
17W - 12L
1,734 SR
Queue Stats
551W - 505L
2,370 MMR
Solo
Yemoja
Yemoja
Masters
NChooch
Yemoja
Masters
Level 160
God Stats
0W - 1L
1,655 SR
Queue Stats
560W - 519L
2,160 MMR
Solo
Merlin
Merlin
Diamond I
T1 Pilot
Merlin
Diamond I
Level 144
God Stats
15W - 11L
1,699 SR
Queue Stats
136W - 127L
2,191 MMR
Solo
Achilles
Achilles
Diamond II
W0rldd
Achilles
Diamond II
Level 160
God Stats
39W - 25L
1,698 SR
Queue Stats
453W - 398L
2,149 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,663 SR
2,203 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,667 SR
2,027 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond I
Flame papi
Set
Diamond I
Level 160
God Stats
2W - 0L
1,573 SR
Queue Stats
338W - 326L
2,236 MMR
Solo
Ymir
Ymir
Diamond II
GODDBM555
Ymir
Diamond II
Level 160
God Stats
2W - 1L
1,780 SR
Queue Stats
272W - 241L
2,190 MMR
Solo
Jing Wei
Jing Wei
Diamond III
NoT GodzRemainZ
Jing Wei
Diamond III
Level 156
God Stats
3W - 3L
1,587 SR
Queue Stats
378W - 350L
2,077 MMR
Solo
Arachne
Arachne
Diamond II
One800Mollywhop
Arachne
Diamond II
Level 125
God Stats
5W - 1L
1,897 SR
Queue Stats
51W - 41L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BooBox-_-
Neith
18
3 / 9 / 2
11,611
430
13,805
23,377
9,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 6 / 4
14,069
521
17,956
18,217
6,222
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
NChooch
Yemoja
17
0 / 5 / 12
11,968
443
6,780
20,621
20,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
T1 Pilot
Merlin
20
3 / 6 / 4
13,049
483
21,764
17,014
5,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
W0rldd
Achilles
19
3 / 6 / 4
12,778
473
21,196
34,709
39,195
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
PersephoneEsetKukulkanSusano

VS

Bans
KumbhakarnaThorPeleAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 1 / 9
17,512
649
36,230
23,167
10,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 4 / 13
15,907
589
18,162
31,334
29,220
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
4 / 2 / 15
16,811
623
11,279
25,865
34,424
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
20
8 / 5 / 6
16,203
600
15,329
20,383
7,247
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 7
17,822
660
16,258
26,957
11,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
15
Kills
32
32
Deaths
15
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
1
9
14.5
L
Neith
BooBox-_-
Neith
3
9
2
0.44
L
6
6
4
1.33
W
2
4
13
2.13
W
Ymir
4
2
15
5.75
L
Yemoja
NChooch
Yemoja
0
5
12
1.2
W
Jing Wei
8
5
6
2.2
W
8
3
7
3.83
L
Merlin
T1 Pilot
Merlin
3
6
4
0.83
L
Achilles
W0rldd
Achilles
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,501
Damage
97,258
113,938
Taken
127,706
81,204
Mitigated
93,793
29,560
Healing
80,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
36,230
2,598
14,335
18,612
23,167
10,923
2,697
11,338
11,829
142,055
0
L
Neith
BooBox-_-
Neith
13,805
6,720
0
6,993
23,377
9,371
1,352
5,888
17,489
0
86,727
L
17,956
1,104
327
3,198
18,217
6,222
0
6,854
11,363
108,979
0
W
18,162
7,996
0
13,364
31,334
29,220
1,056
11,214
20,120
0
101,914
W
Ymir
11,279
2,136
0
10,006
25,865
34,424
559
9,400
16,465
67,466
0
L
Yemoja
NChooch
Yemoja
6,780
1,092
2,556
4,659
20,621
20,939
0
10,808
9,813
31,340
0
W
Jing Wei
15,329
11,172
0
7,875
20,383
7,247
7,035
7,408
12,975
0
123,943
W
16,258
8,144
0
15,820
26,957
11,979
5,395
9,829
17,128
0
138,541
L
Merlin
T1 Pilot
Merlin
21,764
346
0
750
17,014
5,477
240
12,555
4,459
136,450
0
L
Achilles
W0rldd
Achilles
21,196
8,056
0
11,077
34,709
39,195
577
11,404
23,305
1,397
81,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,475
Gold Earned
84,255
731
Minions Killed
798
0
Camps Cleared
0
2,392,544
Distance Traveled
2,662,494
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,512
649
204
8
0
562,035
1
L
Neith
11,611
430
138
5
0
408,913
0
L
Janus
14,069
521
200
7
0
568,323
0
W
Set
15,907
589
140
5
0
498,462
0
W
Ymir
16,811
623
76
3
0
511,468
7
L
Yemoja
11,968
443
40
1
0
485,171
0
W
Jing Wei
16,203
600
187
7
0
488,955
6
W
Arachne
17,822
660
191
7
0
601,574
0
L
Merlin
13,049
483
219
8
0
485,750
5
L
Achilles
12,778
473
134
5
0
444,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role