Player Matchup

Arachne
Arachne
DeadZone2003672
Arachne
Level 8
God Stats
4W - 3L
1,319 SR
Queue Stats
16W - 18L
1,133 Elo+
Solo
Discordia
Discordia
El Borrego
Discordia
Level 29
God Stats
12W - 10L
1,664 SR
Queue Stats
75W - 87L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
TipsyD4NGER20
Cernunnos
Level 65
God Stats
4W - 3L
1,543 SR
Queue Stats
102W - 100L
1,386 Elo+
Party 2
Team Averages
Level 34
1,509 SR
1,291 Elo+

VS

Team Averages
Level 58
1,372 SR
1,281 Elo+
Yemoja
Yemoja
ISkittleI
Yemoja
Level 128
God Stats
39W - 40L
1,489 SR
Queue Stats
999W - 1,265L
1,293 Elo+
Solo
Neith
Neith
RC Quik
Neith
Level 18
God Stats
29W - 20L
1,490 SR
Queue Stats
31W - 30L
1,299 Elo+
Party 1
Loki
Loki
keeger30
Loki
Level 28
God Stats
0W - 2L
1,138 SR
Queue Stats
35W - 38L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 7
17,132
857
21,195
16,980
7,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
El Borrego
Discordia
14
3 / 7 / 8
13,241
662
7,081
12,242
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TipsyD4NGER20
Cernunnos
17
6 / 6 / 12
15,092
755
17,978
18,404
7,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ISkittleI
Yemoja
11
1 / 8 / 6
11,587
579
11,295
20,924
14,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
RC Quik
Neith
15
3 / 5 / 7
12,955
648
10,274
13,153
7,495
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
11 / 9 / 4
15,860
793
14,780
18,738
6,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
22
Kills
15
16
Deaths
22
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
3
7
5.5
W
Discordia
El Borrego
Discordia
3
7
8
1
L
Yemoja
ISkittleI
Yemoja
1
8
6
0.5
L
Neith
RC Quik
Neith
3
5
7
1.3
W
Cernunnos
TipsyD4NGER20
Cernunnos
6
6
12
2
L
Loki
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,254
Damage
36,349
47,626
Taken
52,815
16,593
Mitigated
27,782
13,534
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,195
14,910
0
5,644
16,980
7,063
456
6,664
10,316
0
56,200
W
Discordia
El Borrego
Discordia
7,081
881
686
1,467
12,242
2,442
55
1,279
10,963
23,752
0
L
Yemoja
ISkittleI
Yemoja
11,295
789
484
1,366
20,924
14,190
126
3,448
17,476
31,397
0
L
Neith
RC Quik
Neith
10,274
6,409
0
1,282
13,153
7,495
1,660
2,176
10,977
0
54,622
W
Cernunnos
TipsyD4NGER20
Cernunnos
17,978
13,388
473
5,264
18,404
7,088
2,128
4,054
14,350
0
72,249
L
Loki
14,780
6,155
0
0
18,738
6,097
232
2,136
16,602
0
39,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
40,402
195
Minions Killed
205
12
Camps Cleared
4
914,498
Distance Traveled
842,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,132
857
52
3
9
393,342
0
W
Discordia
13,241
662
40
2
0
260,112
2
L
Yemoja
11,587
579
42
2
2
231,234
0
L
Neith
12,955
648
116
6
0
291,294
0
W
Cernunnos
15,092
755
103
5
3
261,044
0
L
Loki
15,860
793
47
2
2
319,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role