Player Matchup

Cerberus
Cerberus
Allsilverthots
Cerberus
Level 148
God Stats
3W - 6L
1,463 SR
Queue Stats
353W - 362L
1,507 Elo+
Party 3
Guan Yu
Guan Yu
JustJesseGaming
Guan Yu
Level 109
God Stats
0W - 1L
1,533 SR
Queue Stats
88W - 89L
1,453 Elo+
Party 1
Janus
Janus
Rich Chigga503
Janus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,495 Elo+
Party 1
Chernobog
Chernobog
SuorinAir TM
Chernobog
Level 115
God Stats
1W - 2L
1,441 SR
Queue Stats
82W - 68L
1,495 Elo+
Solo
Artemis
Artemis
satanic ginger
Artemis
Level 130
God Stats
8W - 7L
1,548 SR
Queue Stats
178W - 183L
1,501 Elo+
Party 3
Team Averages
Level 119
1,497 SR
1,490 Elo+

VS

Team Averages
Level 110
1,455 SR
1,514 Elo+
Merlin
Merlin
CrAiiG MacK
Merlin
Level 109
God Stats
11W - 5L
1,595 SR
Queue Stats
542W - 535L
1,524 Elo+
Solo
Da Ji
Da Ji
MrDietz y
Da Ji
Level 108
God Stats
1W - 1L
1,290 SR
Queue Stats
200W - 211L
1,524 Elo+
Party 2
Bacchus
Bacchus
ONE1R1C
Bacchus
Level 129
God Stats
1W - 1L
1,321 SR
Queue Stats
211W - 216L
1,527 Elo+
Party 2
Yemoja
Yemoja
PYR0K1TT3N
Yemoja
Level 87
God Stats
1W - 2L
1,458 SR
Queue Stats
121W - 128L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
T3GRA
Kukulkan
Level 117
God Stats
1W - 1L
1,609 SR
Queue Stats
63W - 68L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 5 / 9
13,800
657
19,073
27,065
38,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 4 / 10
12,976
618
17,812
27,584
16,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
3 / 7 / 8
13,069
622
22,547
22,009
9,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
SuorinAir TM
Chernobog
20
5 / 2 / 8
13,879
661
15,674
18,798
11,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
2 / 7 / 12
12,196
581
25,202
21,360
10,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 3 / 13
13,445
640
27,793
12,512
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
MrDietz y
Da Ji
20
7 / 3 / 11
13,337
635
12,167
27,144
21,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
ONE1R1C
Bacchus
20
4 / 6 / 17
12,819
610
21,577
37,779
50,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
PYR0K1TT3N
Yemoja
20
0 / 2 / 10
12,260
584
8,982
19,893
21,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
T3GRA
Kukulkan
20
10 / 4 / 10
15,701
748
28,850
15,441
6,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
18
Kills
25
25
Deaths
18
47
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
5
9
1.7
W
Merlin
4
3
13
3.5
L
4
4
10
2.25
W
Da Ji
MrDietz y
Da Ji
7
3
11
4.17
W
Bacchus
ONE1R1C
Bacchus
4
6
17
2.08
W
Yemoja
PYR0K1TT3N
Yemoja
0
2
10
2.5
L
3
7
8
1
L
Chernobog
SuorinAir TM
Chernobog
5
2
8
4.5
W
Kukulkan
T3GRA
Kukulkan
10
4
10
3.75
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,308
Damage
99,369
116,816
Taken
112,769
86,178
Mitigated
105,474
61,834
Healing
45,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
19,073
1,434
3,663
7,845
27,065
38,169
55
16,443
10,622
34,040
0
W
Merlin
27,793
1,094
728
1,898
12,512
4,785
1,228
7,695
4,817
60,093
0
L
17,812
1,123
14,112
14,782
27,584
16,894
600
20,186
7,398
0
26,618
W
Da Ji
MrDietz y
Da Ji
12,167
1,979
3,911
7,273
27,144
21,949
471
11,188
15,956
0
16,522
W
Bacchus
ONE1R1C
Bacchus
21,577
2,206
1,364
8,595
37,779
50,979
421
9,264
28,515
24,998
4,891
W
Yemoja
PYR0K1TT3N
Yemoja
8,982
510
12,941
5,009
19,893
21,736
742
6,514
13,379
23,745
0
L
22,547
3,154
2,932
5,218
22,009
9,891
580
17,157
4,852
47,204
0
L
Chernobog
SuorinAir TM
Chernobog
15,674
9,943
2,174
4,749
18,798
11,083
1,749
14,033
4,765
0
50,291
W
Kukulkan
T3GRA
Kukulkan
28,850
1,018
1,899
2,018
15,441
6,025
2,870
6,959
8,482
81,893
0
L
25,202
11,810
3,883
2,476
21,360
10,141
1,818
15,248
6,112
0
42,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,920
Gold Earned
67,562
210
Minions Killed
215
0
Camps Cleared
0
1,769,295
Distance Traveled
1,748,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,800
657
33
2
0
326,478
0
W
Merlin
13,445
640
53
3
0
352,656
0
L
Guan Yu
12,976
618
15
1
0
446,078
0
W
Da Ji
13,337
635
7
0
0
359,209
0
W
Bacchus
12,819
610
7
0
0
329,586
0
W
Yemoja
12,260
584
27
1
0
341,228
0
L
Janus
13,069
622
52
2
0
331,765
0
L
Chernobog
13,879
661
71
3
0
333,919
0
W
Kukulkan
15,701
748
121
6
0
365,808
0
L
Artemis
12,196
581
39
2
0
331,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role