Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
strongarm playa
Ravana
Level 28
God Stats
3W - 3L
1,312 SR
Queue Stats
45W - 43L
1,497 Elo+
Party 1
Team Averages
Level 70
1,437 SR
1,499 Elo+

VS

Team Averages
Level 40
1,616 SR
1,498 Elo+
Achilles
Achilles
GirthSlinger2000
Achilles
Level 67
God Stats
3W - 2L
1,585 SR
Queue Stats
56W - 58L
1,526 Elo+
Party 2
Raijin
Raijin
Pizzon
Raijin
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
43W - 50L
1,427 Elo+
Solo
Neith
Neith
Polygamerous
Neith
Level 27
God Stats
29W - 32L
1,564 SR
Queue Stats
30W - 38L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
10 / 4 / 8
10,468
1,047
14,890
12,532
11,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
10
1 / 2 / 9
7,853
785
4,384
7,778
6,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
8 / 1 / 5
9,459
946
5,362
5,928
5,477
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,274
727
4,422
15,164
12,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Pizzon
Raijin
7
0 / 6 / 3
6,200
620
4,511
8,176
2,356
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 6 / 2
8,311
831
10,033
8,690
3,131
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
6
7
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
4
8
3.5
W
Ymir
 
Ymir
1
2
9
2.75
L
2
7
3
0.5
L
Raijin
Pizzon
Raijin
0
6
3
0.25
L
4
6
2
0.83
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
18,966
26,238
Taken
32,030
23,045
Mitigated
17,596
8,711
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,890
3,930
757
4,294
12,532
11,004
665
3,748
8,784
0
36,600
W
Ymir
 
Ymir
4,384
1,037
564
1,626
7,778
6,564
435
762
7,016
12,450
0
L
4,422
1,902
0
2,679
15,164
12,109
0
1,808
13,356
0
9,832
L
Raijin
Pizzon
Raijin
4,511
1,060
0
1,408
8,176
2,356
22
1,350
6,826
13,958
0
L
10,033
6,178
0
1,362
8,690
3,131
176
2,022
6,668
0
25,353
W
5,362
1,266
0
1,470
5,928
5,477
0
693
5,235
0
15,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
21,785
88
Minions Killed
77
5
Camps Cleared
3
510,012
Distance Traveled
400,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,468
1,047
52
5
4
179,847
0
W
Ymir
7,853
785
14
1
0
148,421
0
L
Achilles
7,274
727
17
2
0
161,038
0
L
Raijin
6,200
620
27
3
2
109,482
0
L
Neith
8,311
831
33
3
1
129,943
0
W
Ravana
9,459
946
22
2
1
181,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role