Player Matchup

He Bo
He Bo
 
He Bo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Im_Klimax
King Arthur
Level 147
God Stats
1W - 4L
1,495 SR
Queue Stats
428W - 444L
1,484 Elo+
Solo
Cernunnos
Cernunnos
METAL SHARK 19
Cernunnos
Level 87
God Stats
13W - 19L
1,519 SR
Queue Stats
384W - 446L
1,462 Elo+
Solo
Poseidon
Poseidon
iiCrimz
Poseidon
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 282L
1,494 Elo+
Party 1
Team Averages
Level 103
1,503 SR
1,488 Elo+

VS

Team Averages
Level 100
1,617 SR
1,475 Elo+
Heimdallr
Heimdallr
On_My_Timbs
Heimdallr
Level 68
God Stats
1W - 1L
1,871 SR
Queue Stats
7W - 17L
1,419 Elo+
Party 2
Fenrir
Fenrir
RetraKnight
Fenrir
Level 117
God Stats
2W - 0L
1,533 SR
Queue Stats
41W - 38L
1,485 Elo+
Party 2
Izanami
Izanami
indycoltsfan1360
Izanami
Level 104
God Stats
2W - 1L
1,537 SR
Queue Stats
67W - 63L
1,547 Elo+
Party 2
Hel
Hel
patrickx33
Hel
Level 88
God Stats
14W - 13L
1,544 SR
Queue Stats
323W - 329L
1,470 Elo+
Solo
Athena
Athena
thedarkkiller213
Athena
Level 121
God Stats
9W - 8L
1,603 SR
Queue Stats
56W - 74L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 1 / 0
4,675
468
1,909
3,653
771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
 
Pele
7
1 / 2 / 0
4,594
459
2,596
7,005
4,400
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Im_Klimax
King Arthur
6
1 / 4 / 0
4,520
452
3,256
7,455
6,287
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
METAL SHARK 19
Cernunnos
7
0 / 2 / 0
4,294
429
2,066
5,001
1,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
iiCrimz
Poseidon
9
0 / 1 / 0
4,920
492
1,570
4,369
1,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
On_My_Timbs
Heimdallr
10
3 / 1 / 1
5,723
572
5,440
3,634
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
7
2 / 2 / 2
4,888
489
1,813
4,182
1,271
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 1
5,571
557
4,310
4,401
892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
5,989
599
3,444
4,381
1,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

8
2 / 0 / 2
5,448
545
1,456
3,579
1,813
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
10
10
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
0
1
L
Pele
 
Pele
1
2
0
0.5
L
King Arthur
Im_Klimax
King Arthur
1
4
0
0.25
L
Cernunnos
METAL SHARK 19
Cernunnos
0
2
0
0
W
Heimdallr
On_My_Timbs
Heimdallr
3
1
1
3.5
W
Fenrir
2
2
2
1.5
L
Poseidon
iiCrimz
Poseidon
0
1
0
0
W
2
0
1
2.5
W
1
0
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,397
Damage
16,463
27,483
Taken
20,177
13,806
Mitigated
6,541
8,997
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,909
271
0
1,840
3,653
771
0
619
3,034
18,949
0
L
Pele
 
Pele
2,596
571
0
2,140
7,005
4,400
0
150
6,855
0
18,111
L
King Arthur
Im_Klimax
King Arthur
3,256
824
222
1,509
7,455
6,287
0
1,937
5,518
0
17,845
L
Cernunnos
METAL SHARK 19
Cernunnos
2,066
638
0
1,445
5,001
1,171
0
86
4,915
0
17,397
W
Heimdallr
On_My_Timbs
Heimdallr
5,440
2,605
0
506
3,634
1,177
1,319
71
3,563
0
24,902
W
Fenrir
1,813
499
0
1,366
4,182
1,271
0
1,063
3,119
0
13,190
L
Poseidon
iiCrimz
Poseidon
1,570
205
0
1,841
4,369
1,177
0
2,108
2,261
26,015
0
W
4,310
3,315
0
750
4,401
892
1,272
112
4,289
0
27,968
W
3,444
68
370
2,708
4,381
1,388
171
2,101
2,280
39,995
0
W
1,456
757
0
840
3,579
1,813
56
132
3,447
11,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
27,619
167
Minions Killed
223
0
Camps Cleared
0
997,981
Distance Traveled
949,748
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,675
468
38
4
0
185,906
0
L
Pele
4,594
459
23
2
0
269,146
1
L
King Arthur
4,520
452
20
2
0
176,480
0
L
Cernunnos
4,294
429
30
3
0
175,082
2
W
Heimdallr
5,723
572
49
5
0
162,052
0
W
Fenrir
4,888
489
28
3
0
208,272
0
L
Poseidon
4,920
492
56
6
0
191,367
0
W
Izanami
5,571
557
57
6
0
175,528
0
W
Hel
5,989
599
71
7
0
199,864
3
W
Athena
5,448
545
18
2
0
204,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role