Player Matchup

Hel
Hel
Platinum II
Moroth1
Hel
Platinum II
Level 100
God Stats
81W - 59L
1,605 SR
Queue Stats
228W - 205L
1,739 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,605 SR
1,739 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,500 SR
1,500 MMR
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
4 / 0 / 0
11,335
945
12,501
7,721
5,911
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AnubisAh Muzen CabBakasuraHe BoPoseidon

VS

Bans
SkadiUllrErlang ShenAnhurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 4 / 0
8,577
715
3,594
14,304
9,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
0
0
W
Hel
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,501
Damage
3,594
7,721
Taken
14,304
5,911
Mitigated
9,087
5,982
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,594
1,905
0
2,380
14,304
9,087
0
12,955
1,349
0
48,787
W
Hel
12,501
1,694
0
5,982
7,721
5,911
1,354
164
7,557
71,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,335
Gold Earned
8,577
143
Minions Killed
105
6
Camps Cleared
3
245,643
Distance Traveled
206,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,577
715
105
9
3
206,224
0
W
Hel
11,335
945
143
12
6
245,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role