Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KRAZ3i_AssAssiN
Fenrir
Level 65
God Stats
1W - 4L
1,289 SR
Queue Stats
21W - 35L
1,332 Elo+
Solo
Vulcan
Vulcan
Tajudner
Vulcan
Level 104
God Stats
7W - 11L
1,427 SR
Queue Stats
101W - 105L
1,414 Elo+
Solo
Nu Wa
Nu Wa
lavakitten420
Nu Wa
Level 44
God Stats
13W - 9L
1,518 SR
Queue Stats
37W - 37L
1,432 Elo+
Solo
Tyr
Tyr
spelucao
Tyr
Level 109
God Stats
1W - 0L
1,710 SR
Queue Stats
8W - 7L
1,371 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,410 Elo+

VS

Team Averages
Level 96
1,480 SR
1,401 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Suipz
Terra
Level 119
God Stats
0W - 2L
1,580 SR
Queue Stats
64W - 89L
1,367 Elo+
Solo
Neith
Neith
cmckied
Neith
Level 87
God Stats
1W - 3L
1,377 SR
Queue Stats
4W - 12L
1,257 Elo+
Solo
Mercury
Mercury
mariovargas1895
Mercury
Level 25
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
mvmiller12
Freya
Level 149
God Stats
29W - 47L
1,446 SR
Queue Stats
78W - 94L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
3 / 0 / 9
10,920
780
8,849
5,455
2,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 8
11,331
809
8,224
12,237
6,914
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Tajudner
Vulcan
18
5 / 0 / 6
11,039
789
10,287
5,116
2,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 8
10,802
772
8,592
9,089
3,134
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 1 / 13
11,557
826
9,534
8,988
6,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 4 / 2
8,460
604
4,474
10,045
4,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Suipz
Terra
13
0 / 4 / 3
7,591
542
3,585
12,727
8,457
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
cmckied
Neith
15
1 / 7 / 0
8,520
609
4,220
13,556
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 1
8,300
593
1,970
7,743
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
16
3 / 5 / 2
9,551
682
7,161
12,404
4,618
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
24
Kills
5
5
Deaths
24
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
9
7.5
L
Ra
 
Ra
0
4
2
0.25
W
6
1
8
10
L
Terra
Suipz
Terra
0
4
3
0.38
W
Vulcan
Tajudner
Vulcan
5
0
6
8
L
Neith
cmckied
Neith
1
7
0
0.14
W
5
3
8
3
L
1
4
1
0.38
L
Freya
3
5
2
0.8
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,486
Damage
21,410
40,885
Taken
56,475
21,779
Mitigated
25,457
9,566
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,849
96
0
2,829
5,455
2,356
1,312
658
4,797
53,941
0
L
Ra
 
Ra
4,474
84
1,825
2,414
10,045
4,270
0
4,174
5,871
39,179
0
W
8,224
2,496
0
1,659
12,237
6,914
190
3,836
8,401
0
26,538
L
Terra
Suipz
Terra
3,585
90
1,717
2,153
12,727
8,457
0
6,643
6,084
13,273
0
W
Vulcan
Tajudner
Vulcan
10,287
3,560
804
537
5,116
2,474
1,483
1,951
3,165
50,431
0
L
Neith
cmckied
Neith
4,220
1,255
0
763
13,556
5,265
0
5,250
8,306
0
29,606
W
8,592
1,726
98
782
9,089
3,134
1,497
6,292
2,797
30,086
0
L
1,970
903
0
244
7,743
2,847
0
4,334
3,409
0
13,064
L
Freya
7,161
2,337
0
1,801
12,404
4,618
0
7,403
5,001
26,590
0
W
9,534
1,021
0
2,857
8,988
6,901
291
3,344
5,644
0
33,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
42,422
337
Minions Killed
276
13
Camps Cleared
4
1,294,253
Distance Traveled
1,155,418
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,920
780
103
7
0
232,612
0
L
Ra
8,460
604
107
8
0
279,330
1
W
Fenrir
11,331
809
32
2
6
276,708
0
L
Terra
7,591
542
20
1
1
184,813
5
W
Vulcan
11,039
789
95
7
4
288,283
0
L
Neith
8,520
609
63
5
2
212,544
0
W
Nu Wa
10,802
772
46
3
1
198,039
1
L
Mercury
8,300
593
31
2
0
217,106
0
L
Freya
9,551
682
55
4
1
261,625
2
W
Tyr
11,557
826
61
4
2
298,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role