Player Matchup

Hachiman
Hachiman
Bronze I
CHAOTICSLOTH-344
Hachiman
Bronze I
Level 87
God Stats
2W - 1L
1,428 SR
Queue Stats
132W - 154L
773 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Dairyraid
Hun Batz
Silver IV
Level 61
God Stats
23W - 24L
1,515 SR
Queue Stats
110W - 120L
802 MMR
Solo
Yemoja
Yemoja
Bronze I
Roger-Brigatti
Yemoja
Bronze I
Level 92
God Stats
72W - 45L
1,537 SR
Queue Stats
150W - 151L
761 MMR
Solo
Kukulkan
Kukulkan
Bronze I
davidtarango03
Kukulkan
Bronze I
Level 109
God Stats
90W - 87L
1,518 SR
Queue Stats
239W - 266L
869 MMR
Solo
Chang'e
Chang'e
Bronze I
kincornkAUrn
Chang'e
Bronze I
Level 148
God Stats
3W - 4L
1,564 SR
Queue Stats
143W - 167L
775 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,512 SR
796 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,523 SR
796 MMR
Thanatos
Thanatos
Silver V
TMAN109
Thanatos
Silver V
Level 68
God Stats
7W - 8L
1,539 SR
Queue Stats
208W - 233L
846 MMR
Solo
Agni
Agni
Bronze II
Zijik
Agni
Bronze II
Level 64
God Stats
1W - 0L
1,485 SR
Queue Stats
9W - 19L
821 MMR
Party 1
Izanami
Izanami
Bronze I
bandido-audaz913
Izanami
Bronze I
Level 67
God Stats
7W - 1L
1,533 SR
Queue Stats
44W - 55L
771 MMR
Solo
Sylvanus
Sylvanus
Bronze I
wil5830
Sylvanus
Bronze I
Level 145
God Stats
5W - 3L
1,572 SR
Queue Stats
241W - 292L
697 MMR
Party 1
Bellona
Bellona
Silver V
xFlippa
Bellona
Silver V
Level 67
God Stats
16W - 16L
1,483 SR
Queue Stats
139W - 133L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 9
18,792
482
23,563
28,382
8,649
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
Dairyraid
Hun Batz
17
7 / 3 / 4
15,161
389
9,752
23,725
15,210
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 6 / 14
20,402
523
23,779
28,209
26,630
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
20
10 / 9 / 10
21,429
549
39,526
29,731
16,220
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
kincornkAUrn
Chang'e
20
5 / 8 / 9
17,551
450
16,895
22,094
12,270
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArachneLokiSkadiBacchusKing Arthur

VS

Bans
AnubisApolloKumbhakarnaChernobogJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TMAN109
Thanatos
20
11 / 9 / 6
22,013
564
19,984
31,648
13,549
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Zijik
Agni
20
9 / 5 / 5
18,962
486
23,109
26,781
10,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 9 / 8
18,737
480
21,051
30,297
11,750
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
wil5830
Sylvanus
20
4 / 5 / 16
19,087
489
11,610
33,135
52,303
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
xFlippa
Bellona
20
6 / 9 / 9
20,195
518
22,703
33,033
42,090
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
79
37
Kills
35
35
Deaths
37
46
Assists
44
Player
Kills
Deaths
Assists
KDA
L
11
9
9
1.72
L
Hun Batz
Dairyraid
Hun Batz
7
3
4
3
L
4
6
14
1.83
W
Thanatos
TMAN109
Thanatos
11
9
6
1.56
W
Agni
Zijik
Agni
9
5
5
2.3
W
5
9
8
1
L
Kukulkan
10
9
10
1.67
L
Chang'e
kincornkAUrn
Chang'e
5
8
9
1.19
W
Sylvanus
wil5830
Sylvanus
4
5
16
2.4
W
Bellona
xFlippa
Bellona
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,515
Damage
98,457
132,141
Taken
154,894
78,979
Mitigated
129,854
35,065
Healing
64,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,563
13,744
696
3,402
28,382
8,649
1,723
4,375
24,007
0
106,416
L
Hun Batz
Dairyraid
Hun Batz
9,752
3,366
0
6,103
23,725
15,210
0
2,700
21,025
0
68,202
L
23,779
1,518
1,598
5,586
28,209
26,630
1,411
10,764
17,445
126,886
0
W
Thanatos
TMAN109
Thanatos
19,984
10,567
708
22,373
31,648
13,549
2,396
15,637
16,011
0
147,601
W
Agni
Zijik
Agni
23,109
454
527
9,060
26,781
10,162
1,814
17,345
9,436
129,357
0
W
21,051
10,568
0
10,647
30,297
11,750
7,750
15,086
15,211
0
151,166
L
Kukulkan
39,526
2,001
138
6,784
29,731
16,220
1,841
10,879
18,852
188,155
0
L
Chang'e
kincornkAUrn
Chang'e
16,895
954
2,408
8,350
22,094
12,270
1,443
6,001
16,093
87,865
0
W
Sylvanus
wil5830
Sylvanus
11,610
3,385
3,544
9,427
33,135
52,303
467
19,662
13,473
45,883
0
W
Bellona
xFlippa
Bellona
22,703
8,556
0
8,423
33,033
42,090
4,654
15,311
17,722
0
140,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,335
Gold Earned
98,994
868
Minions Killed
808
0
Camps Cleared
0
3,098,572
Distance Traveled
3,326,439
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
18,792
482
144
4
0
538,660
1
L
Hun Batz
15,161
389
106
3
0
727,606
2
L
Yemoja
20,402
523
200
5
0
592,261
4
W
Thanatos
22,013
564
194
5
0
684,579
0
W
Agni
18,962
486
150
4
0
691,290
0
W
Izanami
18,737
480
210
5
0
657,364
0
L
Kukulkan
21,429
549
280
7
0
663,162
0
L
Chang'e
17,551
450
138
4
0
576,883
4
W
Sylvanus
19,087
489
39
1
0
620,359
19
W
Bellona
20,195
518
215
6
0
672,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role