Player Matchup

Fenrir
Fenrir
Dackling
Fenrir
Level 95
God Stats
2W - 2L
1,334 SR
Queue Stats
50W - 49L
1,519 Elo+
Party 1
Medusa
Medusa
Hydroxys
Medusa
Level 106
God Stats
2W - 1L
1,564 SR
Queue Stats
52W - 61L
1,481 Elo+
Party 1
Scylla
Scylla
Lugarth
Scylla
Level 121
God Stats
3W - 0L
1,435 SR
Queue Stats
106W - 95L
1,505 Elo+
Party 1
Bakasura
Bakasura
Windexatron
Bakasura
Level 126
God Stats
1W - 2L
1,214 SR
Queue Stats
139W - 150L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
nardsonthebeat
Baron Samedi
Level 148
God Stats
4W - 2L
1,672 SR
Queue Stats
142W - 144L
1,487 Elo+
Party 1
Team Averages
Level 119
1,444 SR
1,489 Elo+

VS

Team Averages
Level 128
1,444 SR
1,526 Elo+
Ne Zha
Ne Zha
ArchPROwler77
Ne Zha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 377L
1,495 Elo+
Solo
Artemis
Artemis
BrookeTheSiren
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,548 Elo+
Solo
Xing Tian
Xing Tian
Imperatrix_Lou
Xing Tian
Level 154
God Stats
5W - 9L
1,352 SR
Queue Stats
1,082W - 1,117L
1,506 Elo+
Solo
Da Ji
Da Ji
JUANY11
Da Ji
Level 109
God Stats
0W - 3L
1,237 SR
Queue Stats
122W - 113L
1,549 Elo+
Solo
Jormungandr
Jormungandr
Panchilla
Jormungandr
Level 135
God Stats
9W - 6L
1,629 SR
Queue Stats
828W - 854L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dackling
Fenrir
20
11 / 8 / 29
15,210
691
19,742
26,314
39,383
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Hydroxys
Medusa
20
14 / 5 / 24
16,813
764
28,001
23,108
10,250
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Lugarth
Scylla
20
9 / 5 / 24
15,682
713
25,650
23,181
8,412
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Windexatron
Bakasura
20
10 / 6 / 23
14,959
680
18,491
25,414
14,305
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
nardsonthebeat
Baron Samedi
20
12 / 4 / 27
16,662
757
27,839
21,308
11,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 11
14,166
644
13,553
29,403
11,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 10 / 14
13,622
619
28,254
21,003
7,491
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Imperatrix_Lou
Xing Tian
19
1 / 10 / 11
13,354
607
11,365
30,763
20,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
JUANY11
Da Ji
20
10 / 13 / 10
15,065
685
18,847
24,663
10,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Panchilla
Jormungandr
20
7 / 11 / 10
15,490
704
31,740
33,320
29,744
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
82
56
Kills
26
28
Deaths
56
127
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
12
11
0.88
L
3
10
14
1
W
Fenrir
Dackling
Fenrir
11
8
29
3.19
W
Medusa
Hydroxys
Medusa
14
5
24
5.2
L
Xing Tian
Imperatrix_Lou
Xing Tian
1
10
11
0.65
L
Da Ji
JUANY11
Da Ji
10
13
10
1.15
W
Scylla
Lugarth
Scylla
9
5
24
4.2
L
Jormungandr
Panchilla
Jormungandr
7
11
10
1.09
W
Bakasura
Windexatron
Bakasura
10
6
23
3.58
W
Baron Samedi
nardsonthebeat
Baron Samedi
12
4
27
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,723
Damage
103,759
119,325
Taken
139,152
83,791
Mitigated
80,030
53,468
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,553
4,254
1,254
4,485
29,403
11,718
229
9,747
19,073
0
33,659
L
28,254
16,888
2,148
3,031
21,003
7,491
1,050
9,196
11,727
0
51,615
W
Fenrir
Dackling
Fenrir
19,742
4,194
2,602
3,420
26,314
39,383
609
9,131
17,183
2,866
24,409
W
Medusa
Hydroxys
Medusa
28,001
16,767
980
4,946
23,108
10,250
3,291
7,991
15,117
0
58,004
L
Xing Tian
Imperatrix_Lou
Xing Tian
11,365
475
1,311
4,445
30,763
20,645
0
12,328
17,564
26,553
0
L
Da Ji
JUANY11
Da Ji
18,847
5,278
402
2,377
24,663
10,432
0
7,718
16,252
0
25,318
W
Scylla
Lugarth
Scylla
25,650
1,132
1,178
5,744
23,181
8,412
866
10,299
12,882
52,220
0
L
Jormungandr
Panchilla
Jormungandr
31,740
7,994
1,693
2,282
33,320
29,744
327
16,739
15,881
70,628
0
W
Bakasura
Windexatron
Bakasura
18,491
14,199
4,828
9,188
25,414
14,305
1,834
6,044
19,370
0
25,549
W
Baron Samedi
nardsonthebeat
Baron Samedi
27,839
720
13,292
7,290
21,308
11,441
328
9,640
11,668
50,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,326
Gold Earned
71,697
208
Minions Killed
203
0
Camps Cleared
0
1,920,306
Distance Traveled
1,513,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,166
644
33
2
0
293,741
0
L
Artemis
13,622
619
49
2
0
305,598
0
W
Fenrir
15,210
691
2
0
0
333,899
0
W
Medusa
16,813
764
53
2
0
368,294
0
L
Xing Tian
13,354
607
21
1
0
343,437
0
L
Da Ji
15,065
685
17
1
0
295,309
0
W
Scylla
15,682
713
65
3
0
371,139
0
L
Jormungandr
15,490
704
83
4
0
275,284
0
W
Bakasura
14,959
680
35
2
0
444,900
0
W
Baron Samedi
16,662
757
53
2
0
402,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role