Player Matchup

Merlin
Merlin
CoastwardEye485
Merlin
Level 108
God Stats
31W - 28L
1,541 SR
Queue Stats
161W - 150L
1,512 Elo+
Party 1
Medusa
Medusa
SYST3MDOMINATOR
Medusa
Level 145
God Stats
29W - 28L
1,554 SR
Queue Stats
627W - 651L
1,474 Elo+
Party 1
King Arthur
King Arthur
ZERG Hunter1
King Arthur
Level 89
God Stats
9W - 9L
1,525 SR
Queue Stats
200W - 181L
1,509 Elo+
Party 1
Team Averages
Level 114
1,540 SR
1,498 Elo+

VS

Team Averages
Level 125
1,599 SR
1,591 Elo+
Ah Puch
Ah Puch
Coauch
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,586 Elo+
Party 2
Ratatoskr
Ratatoskr
DatBoyJDullz
Ratatoskr
Level 127
God Stats
1W - 1L
1,631 SR
Queue Stats
24W - 24L
1,627 Elo+
Party 2
Chaac
Chaac
xRustyArmadillo
Chaac
Level 129
God Stats
42W - 32L
1,666 SR
Queue Stats
349W - 385L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 8
22,348
771
24,228
24,425
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 9 / 9
20,378
703
24,986
27,140
5,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ZERG Hunter1
King Arthur
20
8 / 10 / 10
21,035
725
24,784
32,208
42,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coauch
Ah Puch
18
4 / 8 / 15
18,349
633
19,027
27,307
10,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
DatBoyJDullz
Ratatoskr
18
11 / 11 / 8
20,205
697
24,442
30,372
19,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 5 / 13
21,373
737
28,071
39,349
53,328
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
62
24
Kills
26
26
Deaths
24
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
7
8
2
L
Ah Puch
Coauch
Ah Puch
4
8
15
1.44
L
Ratatoskr
DatBoyJDullz
Ratatoskr
11
11
8
1.36
W
6
9
9
1.17
W
King Arthur
ZERG Hunter1
King Arthur
8
10
10
1.3
L
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,998
Damage
71,540
83,773
Taken
97,028
54,073
Mitigated
83,290
18,894
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,228
690
1,525
3,216
24,425
5,764
2,097
4,528
19,897
95,996
0
L
Ah Puch
Coauch
Ah Puch
19,027
1,105
0
7,895
27,307
10,352
1,180
6,023
21,185
66,107
0
L
Ratatoskr
DatBoyJDullz
Ratatoskr
24,442
6,458
0
5,775
30,372
19,610
1,131
6,606
23,766
0
73,253
W
24,986
13,089
0
6,831
27,140
5,772
380
4,681
22,459
0
89,636
W
King Arthur
ZERG Hunter1
King Arthur
24,784
4,706
1,103
6,219
32,208
42,537
798
10,512
21,388
0
71,630
L
28,071
4,704
0
15,550
39,349
53,328
266
12,714
26,635
0
103,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,761
Gold Earned
59,927
335
Minions Killed
302
12
Camps Cleared
12
1,464,905
Distance Traveled
1,410,533
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
22,348
771
147
5
5
479,810
5
L
Ah Puch
18,349
633
74
3
5
421,946
0
L
Ratatoskr
20,205
697
97
3
6
449,233
0
W
Medusa
20,378
703
103
4
3
458,322
6
W
King Arthur
21,035
725
85
3
4
526,773
4
L
Chaac
21,373
737
131
5
1
539,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role