Player Matchup

Neith
Neith
BADALLEN13
Neith
Level 108
God Stats
9W - 6L
1,576 SR
Queue Stats
299W - 279L
1,485 Elo+
Party 2
Thor
Thor
Pyromanniak
Thor
Level 85
God Stats
6W - 6L
1,511 SR
Queue Stats
244W - 275L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
steathynachos
Sylvanus
Level 119
God Stats
4W - 7L
1,478 SR
Queue Stats
274W - 271L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
sygma24
Ah Puch
Level 86
God Stats
3W - 4L
1,671 SR
Queue Stats
259W - 278L
1,454 Elo+
Party 1
Osiris
Osiris
woody1k
Osiris
Level 39
God Stats
8W - 10L
1,570 SR
Queue Stats
92W - 111L
1,470 Elo+
Party 1
Team Averages
Level 87
1,561 SR
1,466 Elo+

VS

Team Averages
Level 100
1,424 SR
1,454 Elo+
Heimdallr
Heimdallr
ITSTIME33
Heimdallr
Level 119
God Stats
24W - 20L
1,515 SR
Queue Stats
334W - 378L
1,476 Elo+
Party 3
Nemesis
Nemesis
Moulin87
Nemesis
Level 83
God Stats
5W - 5L
1,439 SR
Queue Stats
271W - 311L
1,446 Elo+
Party 3
Agni
Agni
OG Gun Skills
Agni
Level 129
God Stats
13W - 19L
1,511 SR
Queue Stats
429W - 422L
1,450 Elo+
Party 4
Hercules
Hercules
SLiiME Gz
Hercules
Level 60
God Stats
8W - 11L
1,517 SR
Queue Stats
168W - 202L
1,426 Elo+
Party 4
Bacchus
Bacchus
anon994
Bacchus
Level 109
God Stats
1W - 2L
1,140 SR
Queue Stats
394W - 402L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
18 / 9 / 7
19,309
471
38,632
32,080
12,290
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 6 / 9
21,004
512
27,896
32,175
22,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
steathynachos
Sylvanus
20
3 / 5 / 17
16,455
401
19,600
42,504
46,405
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
sygma24
Ah Puch
20
6 / 12 / 12
19,173
468
36,855
30,592
10,164
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
woody1k
Osiris
20
1 / 8 / 14
16,859
411
21,752
31,314
57,640
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ITSTIME33
Heimdallr
20
6 / 10 / 14
20,054
489
26,119
32,104
13,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Moulin87
Nemesis
20
10 / 5 / 13
21,154
516
26,522
34,606
19,749
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
14 / 10 / 9
22,432
547
46,766
34,185
12,443
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SLiiME Gz
Hercules
20
7 / 6 / 13
19,019
464
19,979
46,389
68,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
anon994
Bacchus
20
2 / 6 / 22
20,044
489
18,389
32,209
52,729
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
110
37
Kills
39
40
Deaths
37
59
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
18
9
7
2.39
W
Heimdallr
ITSTIME33
Heimdallr
6
10
14
1.3
W
Nemesis
Moulin87
Nemesis
10
5
13
3.3
W
14
10
9
1.85
L
9
6
9
2.25
W
Hercules
SLiiME Gz
Hercules
7
6
13
2.25
W
Bacchus
anon994
Bacchus
2
6
22
2.17
L
Sylvanus
steathynachos
Sylvanus
3
5
17
2.3
L
Ah Puch
sygma24
Ah Puch
6
12
12
1
L
Osiris
woody1k
Osiris
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,735
Damage
137,775
168,665
Taken
179,493
149,439
Mitigated
167,298
51,449
Healing
48,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
38,632
16,717
0
5,506
32,080
12,290
3,394
10,781
21,299
0
148,106
W
Heimdallr
ITSTIME33
Heimdallr
26,119
11,668
1,740
9,262
32,104
13,796
3,738
8,932
23,172
0
158,881
W
Nemesis
Moulin87
Nemesis
26,522
9,799
0
5,264
34,606
19,749
3,414
9,822
24,784
0
136,345
W
46,766
958
1,885
7,819
34,185
12,443
1,388
15,481
18,704
166,642
0
L
27,896
3,242
0
4,334
32,175
22,940
525
10,956
21,219
0
179,583
W
Hercules
SLiiME Gz
Hercules
19,979
4,443
0
20,308
46,389
68,581
1,306
13,783
32,606
0
88,959
W
Bacchus
anon994
Bacchus
18,389
1,979
0
1,951
32,209
52,729
69
9,101
23,108
61,216
0
L
Sylvanus
steathynachos
Sylvanus
19,600
2,422
10,497
19,842
42,504
46,405
727
16,625
25,879
78,991
0
L
Ah Puch
sygma24
Ah Puch
36,855
1,886
0
5,999
30,592
10,164
92
16,122
14,470
157,760
0
L
Osiris
woody1k
Osiris
21,752
6,886
0
5,271
31,314
57,640
245
10,671
20,643
697
100,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,800
Gold Earned
102,703
893
Minions Killed
831
0
Camps Cleared
0
3,516,398
Distance Traveled
3,489,904
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
19,309
471
193
5
0
629,973
4
W
Heimdallr
20,054
489
221
5
0
686,144
2
W
Nemesis
21,154
516
170
4
0
772,937
7
W
Agni
22,432
547
248
6
0
648,322
4
L
Thor
21,004
512
259
6
0
722,688
0
W
Hercules
19,019
464
112
3
0
677,338
2
W
Bacchus
20,044
489
80
2
0
705,163
11
L
Sylvanus
16,455
401
97
2
0
728,130
0
L
Ah Puch
19,173
468
214
5
0
642,788
13
L
Osiris
16,859
411
130
3
0
792,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role