Player Matchup

Hercules
Hercules
Platinum I
DampesWrath
Hercules
Platinum I
Level 150
God Stats
5W - 2L
1,720 SR
Queue Stats
36W - 29L
1,963 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
Im Squidly
Kumbhakarna
Platinum II
Level 155
God Stats
1W - 2L
1,476 SR
Queue Stats
47W - 36L
1,844 MMR
Party 1
Sol
Sol
Platinum I
ZigZag MG
Sol
Platinum I
Level 155
God Stats
0W - 1L
1,521 SR
Queue Stats
29W - 21L
1,891 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,573 SR
1,899 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,741 SR
1,903 MMR
Vulcan
Vulcan
Platinum I
Misfit KushKidz
Vulcan
Platinum I
Level 157
God Stats
26W - 16L
1,751 SR
Queue Stats
326W - 320L
1,917 MMR
Solo
Ullr
Ullr
Platinum III
chatoo_oo
Ullr
Platinum III
Level 49
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 2L
1,873 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
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Sun Wukong
Diamond V
Level 120
God Stats
63W - 34L
1,689 SR
Queue Stats
214W - 268L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DampesWrath
Hercules
11
3 / 5 / 7
9,980
713
8,289
18,363
12,800
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Im Squidly
Kumbhakarna
13
4 / 0 / 7
10,512
751
8,491
16,557
13,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 4 / 4
9,588
685
11,290
13,847
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeEsetKukulkanPersephoneBacchus

VS

Bans
AchillesAresScyllaCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
10,187
728
20,541
7,658
2,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
12
2 / 5 / 4
9,906
708
7,655
10,688
3,688
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
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Sun Wukong
12
4 / 5 / 1
10,344
739
13,218
19,511
16,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
9
9
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
DampesWrath
Hercules
3
5
7
1.3
L
Kumbhakarna
Im Squidly
Kumbhakarna
4
0
7
7.5
W
3
1
4
5
L
4
4
4
1.5
W
Ullr
2
5
4
0.8
W
Sun Wukong
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Sun Wukong
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
41,414
48,767
Taken
37,857
30,078
Mitigated
23,482
14,324
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DampesWrath
Hercules
8,289
3,145
0
4,357
18,363
12,800
0
8,060
10,303
0
17,341
L
Kumbhakarna
Im Squidly
Kumbhakarna
8,491
206
0
3,950
16,557
13,281
0
9,175
7,382
29,528
0
W
20,541
10,310
0
1,641
7,658
2,843
737
4,228
3,430
50,481
0
L
11,290
3,393
0
6,017
13,847
3,997
0
3,491
10,356
44,314
0
W
Ullr
7,655
4,185
0
703
10,688
3,688
843
6,587
4,101
0
38,907
W
Sun Wukong
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Sun Wukong
13,218
2,764
75
9,254
19,511
16,951
464
9,726
9,785
0
33,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
30,437
140
Minions Killed
161
4
Camps Cleared
7
792,210
Distance Traveled
760,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,980
713
20
1
2
265,739
0
L
Kumbhakarna
10,512
751
49
4
1
293,131
0
W
Vulcan
10,187
728
64
5
3
276,609
0
L
Sol
9,588
685
71
5
1
233,340
0
W
Ullr
9,906
708
60
4
3
221,236
0
W
Sun Wukong
10,344
739
37
3
1
262,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role