Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Turbo_steve13
Mercury
Level 63
God Stats
15W - 12L
1,513 SR
Queue Stats
39W - 51L
1,414 Elo+
Solo
Achilles
Achilles
Z_Dark_fusion_Z
Achilles
Level 38
God Stats
24W - 18L
1,428 SR
Queue Stats
157W - 153L
1,379 Elo+
Party 1
Team Averages
Level 56
1,481 SR
1,431 Elo+

VS

Team Averages
Level 64
1,455 SR
1,406 Elo+
Hachiman
Hachiman
D TheFireSaige
Hachiman
Level 47
God Stats
3W - 6L
1,281 SR
Queue Stats
68W - 91L
1,393 Elo+
Party 2
Horus
Horus
Mellow aF
Horus
Level 42
God Stats
8W - 7L
1,535 SR
Queue Stats
19W - 24L
1,413 Elo+
Solo
Scylla
Scylla
Zingerwinger
Scylla
Level 102
God Stats
1W - 3L
1,550 SR
Queue Stats
215W - 256L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
3 / 2 / 2
7,298
730
4,048
5,958
2,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
7
1 / 1 / 2
6,424
642
1,745
2,727
803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
10
1 / 3 / 3
7,105
711
4,028
7,920
3,902
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 1 / 3
7,291
729
3,793
5,092
1,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Mellow aF
Horus
4
0 / 1 / 0
5,228
523
47
1,158
435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Scylla
10
4 / 3 / 1
7,889
789
4,455
5,782
1,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
6
6
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
2
2
L
Hachiman
2
1
3
3.5
L
Horus
Mellow aF
Horus
0
1
0
0
W
Mercury
1
1
2
2
W
Achilles
1
3
3
0.83
L
Scylla
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,821
Damage
8,295
16,605
Taken
12,032
6,720
Mitigated
2,714
4,843
Healing
783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,048
535
1,294
2,130
5,958
2,015
175
2,314
3,644
11,883
0
L
Hachiman
3,793
1,680
0
0
5,092
1,149
264
2,178
2,914
0
13,430
L
Horus
Mellow aF
Horus
47
47
100
174
1,158
435
0
388
770
0
1,982
W
Mercury
1,745
934
0
267
2,727
803
54
679
2,048
0
9,959
W
Achilles
4,028
1,412
171
981
7,920
3,902
417
2,440
5,480
0
19,604
L
Scylla
4,455
673
0
509
5,782
1,130
270
1,870
3,912
15,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,827
Gold Earned
20,408
68
Minions Killed
57
6
Camps Cleared
2
446,119
Distance Traveled
350,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,298
730
17
2
2
188,344
0
L
Hachiman
7,291
729
25
3
1
165,924
0
L
Horus
5,228
523
4
0
1
31,294
0
W
Mercury
6,424
642
15
2
2
92,428
0
W
Achilles
7,105
711
36
4
2
165,347
0
L
Scylla
7,889
789
28
3
0
153,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role