Player Matchup

Tyr
Tyr
SV thegorda
Tyr
Level 123
God Stats
7W - 2L
1,559 SR
Queue Stats
153W - 124L
1,597 Elo+
Party 2
Merlin
Merlin
ultra pepe
Merlin
Level 150
God Stats
14W - 8L
1,803 SR
Queue Stats
618W - 590L
1,620 Elo+
Party 2
Thor
Thor
ultra susan
Thor
Level 149
God Stats
2W - 3L
1,232 SR
Queue Stats
554W - 552L
1,610 Elo+
Party 2
Team Averages
Level 141
1,532 SR
1,609 Elo+

VS

Team Averages
Level 116
1,594 SR
1,614 Elo+
Hercules
Hercules
SlipperedGrub1
Hercules
Level 131
God Stats
0W - 1L
1,361 SR
Queue Stats
116W - 116L
1,599 Elo+
Solo
Jormungandr
Jormungandr
Sub-Ascension133
Jormungandr
Level 108
God Stats
11W - 14L
1,643 SR
Queue Stats
278W - 274L
1,551 Elo+
Party 1
Anubis
Anubis
papasmallz
Anubis
Level 109
God Stats
24W - 10L
1,777 SR
Queue Stats
236W - 165L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 11
14,906
745
11,481
22,108
14,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
ultra pepe
Merlin
17
6 / 9 / 12
16,282
814
24,856
17,901
3,126
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 8 / 5
16,745
837
17,811
19,701
6,485
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 5 / 15
14,338
717
10,151
28,699
27,719
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Sub-Ascension133
Jormungandr
16
12 / 9 / 8
16,463
823
17,403
22,417
10,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
papasmallz
Anubis
16
10 / 8 / 9
14,816
741
21,162
21,362
7,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
22
Kills
24
24
Deaths
22
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
7
11
1.5
L
Hercules
2
5
15
1.9
L
Jormungandr
Sub-Ascension133
Jormungandr
12
9
8
1.78
L
Anubis
papasmallz
Anubis
10
8
9
1.81
W
Merlin
ultra pepe
Merlin
6
9
12
1.33
W
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,148
Damage
48,716
59,710
Taken
72,478
24,575
Mitigated
45,656
9,392
Healing
25,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,481
1,854
984
6,174
22,108
14,964
487
12,554
9,554
0
30,029
L
Hercules
10,151
2,049
1,166
16,074
28,699
27,719
455
9,985
18,714
847
31,435
L
Jormungandr
Sub-Ascension133
Jormungandr
17,403
3,507
0
440
22,417
10,769
300
8,044
14,373
58,895
0
L
Anubis
papasmallz
Anubis
21,162
1,038
0
8,163
21,362
7,168
1,202
7,383
13,979
60,908
0
W
Merlin
ultra pepe
Merlin
24,856
1,111
0
1,253
17,901
3,126
703
13,601
4,300
64,719
0
W
17,811
3,204
0
981
19,701
6,485
50
13,592
6,109
0
36,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
45,617
174
Minions Killed
208
3
Camps Cleared
14
1,037,756
Distance Traveled
967,636
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,906
745
46
2
1
390,973
0
L
Hercules
14,338
717
41
2
2
389,577
0
L
Jormungandr
16,463
823
78
4
8
314,971
0
L
Anubis
14,816
741
89
4
4
263,088
0
W
Merlin
16,282
814
72
4
0
331,307
0
W
Thor
16,745
837
56
3
2
315,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role