Player Matchup

Bacchus
Bacchus
bshaw1919
Bacchus
Level 105
God Stats
13W - 8L
1,594 SR
Queue Stats
91W - 73L
1,647 Elo+
Party 1
Chang'e
Chang'e
elite_hokage
Chang'e
Level 160
God Stats
123W - 92L
1,705 SR
Queue Stats
1,525W - 1,740L
1,607 Elo+
Solo
Heimdallr
Heimdallr
rains-red
Heimdallr
Level 128
God Stats
58W - 38L
1,698 SR
Queue Stats
233W - 237L
1,653 Elo+
Party 1
Team Averages
Level 131
1,666 SR
1,636 Elo+

VS

Team Averages
Level 111
1,458 SR
1,643 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
10W - 8L
1,628 SR
Queue Stats
179W - 180L
1,597 Elo+
Solo
Ra
Ra
CodeNameCannonn
Ra
Level 129
God Stats
3W - 2L
1,586 SR
Queue Stats
132W - 111L
1,655 Elo+
Party 2
Serqet
Serqet
MakeElaFunAgain
Serqet
Level 77
God Stats
0W - 2L
1,160 SR
Queue Stats
89W - 58L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
bshaw1919
Bacchus
17
8 / 4 / 7
16,937
706
15,856
23,620
37,811
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
elite_hokage
Chang'e
16
4 / 5 / 11
15,367
640
23,516
22,285
12,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
rains-red
Heimdallr
17
7 / 7 / 11
16,857
702
30,428
22,863
10,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
6 / 4 / 5
15,862
661
15,154
30,409
42,812
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
10 / 3 / 5
17,752
740
30,093
27,264
9,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 12 / 7
13,147
548
8,892
22,676
8,282
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
16
16
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
4
5
2.13
L
10
3
5
4.17
L
0
12
7
0.29
W
Bacchus
bshaw1919
Bacchus
8
4
7
2.88
W
Chang'e
elite_hokage
Chang'e
4
5
11
1.9
W
Heimdallr
rains-red
Heimdallr
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,800
Damage
54,139
68,768
Taken
80,349
60,848
Mitigated
60,871
31,835
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
15,154
3,231
0
8,361
30,409
42,812
408
13,781
16,628
0
32,562
L
30,093
2,530
3,755
8,859
27,264
9,777
557
13,258
14,006
125,994
0
L
8,892
995
0
455
22,676
8,282
0
13,121
9,552
0
32,501
W
Bacchus
bshaw1919
Bacchus
15,856
1,126
0
954
23,620
37,811
380
11,433
11,753
30,436
0
W
Chang'e
elite_hokage
Chang'e
23,516
445
13,435
13,680
22,285
12,365
823
9,818
11,497
68,879
0
W
Heimdallr
rains-red
Heimdallr
30,428
9,485
0
3,766
22,863
10,672
2,351
9,445
12,418
0
82,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
46,761
231
Minions Killed
265
9
Camps Cleared
11
1,333,928
Distance Traveled
1,491,571
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,862
661
42
2
3
513,973
3
L
Ra
17,752
740
175
7
2
500,439
0
L
Serqet
13,147
548
48
2
6
477,159
0
W
Bacchus
16,937
706
16
1
1
469,790
2
W
Chang'e
15,367
640
102
4
5
467,425
7
W
Heimdallr
16,857
702
113
5
3
396,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role