Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
JMBking135
Ganesha
Level 102
God Stats
6W - 2L
1,701 SR
Queue Stats
208W - 197L
1,589 Elo+
Party 1
Geb
Geb
Vexums
Geb
Level 146
God Stats
2W - 0L
1,822 SR
Queue Stats
66W - 36L
1,659 Elo+
Party 1
Poseidon
Poseidon
xii Knightmare
Poseidon
Level 107
God Stats
5W - 8L
1,387 SR
Queue Stats
311W - 313L
1,605 Elo+
Party 1
Team Averages
Level 126
1,582 SR
1,571 Elo+

VS

Team Averages
Level 98
1,389 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
Glencore
Ah Muzen Cab
Level 75
God Stats
2W - 4L
1,332 SR
Queue Stats
95W - 88L
1,558 Elo+
Party 2
Hel
Hel
Origin
Hel
Level 130
God Stats
0W - 3L
1,244 SR
Queue Stats
117W - 136L
1,522 Elo+
Solo
Pele
Pele
PlatyPhill
Pele
Level 78
God Stats
1W - 3L
1,584 SR
Queue Stats
89W - 72L
1,606 Elo+
Party 2
Da Ji
Da Ji
Seba_SH7
Da Ji
Level 63
God Stats
2W - 2L
1,588 SR
Queue Stats
95W - 113L
1,545 Elo+
Solo
Kukulkan
Kukulkan
THExWIND
Kukulkan
Level 143
God Stats
0W - 3L
1,196 SR
Queue Stats
328W - 331L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
13 / 1 / 13
14,926
678
15,176
17,020
14,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
 
Hades
20
7 / 4 / 19
13,862
630
18,239
23,862
13,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ganesha
JMBking135
Ganesha
20
0 / 4 / 26
12,617
574
11,151
23,197
27,196
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Geb
Vexums
Geb
20
1 / 2 / 24
12,785
581
9,785
21,215
25,682
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
20
8 / 2 / 18
14,957
680
19,861
16,838
7,756
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Glencore
Ah Muzen Cab
20
4 / 5 / 6
13,170
599
18,016
20,051
8,891
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Origin
Hel
20
2 / 3 / 10
13,238
602
16,281
13,515
16,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 7 / 9
13,702
623
17,419
24,479
39,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Seba_SH7
Da Ji
19
3 / 6 / 5
12,621
574
8,374
14,974
6,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
THExWIND
Kukulkan
20
2 / 8 / 8
13,639
620
28,084
13,842
6,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
29
Kills
13
13
Deaths
29
100
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
13
1
13
19.5
W
Hades
 
Hades
7
4
19
4.13
L
Ah Muzen Cab
Glencore
Ah Muzen Cab
4
5
6
1.4
W
Ganesha
JMBking135
Ganesha
0
4
26
3.25
L
Hel
Origin
Hel
2
3
10
2.33
L
2
7
9
0.93
L
Da Ji
Seba_SH7
Da Ji
3
6
5
0.92
L
Kukulkan
THExWIND
Kukulkan
2
8
8
0.75
W
Geb
Vexums
Geb
1
2
24
6.5
W
Poseidon
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,212
Damage
88,174
102,132
Taken
86,861
89,169
Mitigated
78,169
56,817
Healing
35,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,176
943
20,129
9,842
17,020
14,968
1,265
6,971
10,049
37,942
0
W
Hades
 
Hades
18,239
2,102
3,873
6,097
23,862
13,567
1,517
10,777
13,085
29,724
0
L
Ah Muzen Cab
Glencore
Ah Muzen Cab
18,016
5,977
1,131
5,090
20,051
8,891
2,393
17,303
2,748
0
49,557
W
Ganesha
JMBking135
Ganesha
11,151
1,627
1,964
1,603
23,197
27,196
1,041
12,068
11,129
24,803
0
L
Hel
Origin
Hel
16,281
2,021
14,528
6,280
13,515
16,888
150
11,283
2,232
26,778
0
L
17,419
3,411
1,695
3,343
24,479
39,623
0
19,904
4,575
0
37,860
L
Da Ji
Seba_SH7
Da Ji
8,374
1,655
538
1,470
14,974
6,464
0
12,551
2,423
0
17,610
L
Kukulkan
THExWIND
Kukulkan
28,084
1,755
983
402
13,842
6,303
1,048
12,040
1,802
57,234
0
W
Geb
Vexums
Geb
9,785
1,321
4,588
3,383
21,215
25,682
923
7,142
14,073
21,190
1,352
W
Poseidon
19,861
2,506
2,802
2,536
16,838
7,756
1,857
7,407
9,431
63,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,147
Gold Earned
66,370
223
Minions Killed
192
0
Camps Cleared
0
1,799,650
Distance Traveled
1,615,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,926
678
72
3
0
421,037
0
W
Hades
13,862
630
44
2
0
289,463
0
L
Ah Muzen Cab
13,170
599
55
3
0
292,761
0
W
Ganesha
12,617
574
4
0
0
351,515
0
L
Hel
13,238
602
20
1
0
361,343
0
L
Pele
13,702
623
30
1
0
294,530
0
L
Da Ji
12,621
574
19
1
0
312,724
0
L
Kukulkan
13,639
620
68
3
0
354,147
0
W
Geb
12,785
581
33
2
0
354,138
0
W
Poseidon
14,957
680
70
3
0
383,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role