Player Matchup

Fenrir
Fenrir
AJunkShipMonkey
Fenrir
Level 113
God Stats
10W - 8L
1,599 SR
Queue Stats
162W - 174L
1,452 Elo+
Solo
Kukulkan
Kukulkan
GATO194MORENO
Kukulkan
Level 149
God Stats
113W - 99L
1,507 SR
Queue Stats
550W - 629L
1,422 Elo+
Solo
Artio
Artio
Gray8Guardian
Artio
Level 43
God Stats
1W - 4L
1,691 SR
Queue Stats
13W - 29L
1,339 Elo+
Solo
Team Averages
Level 102
1,599 SR
1,404 Elo+

VS

Team Averages
Level 62
1,471 SR
1,394 Elo+
Scylla
Scylla
Papa-Fries
Scylla
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 40L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
Prps_The_Goat
Jing Wei
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 99L
1,346 Elo+
Party 1
Fenrir
Fenrir
i_like_ham98
Fenrir
Level 85
God Stats
23W - 30L
1,413 SR
Queue Stats
201W - 200L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 12 / 3
15,431
857
14,516
18,816
10,571
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
GATO194MORENO
Kukulkan
14
4 / 8 / 8
13,240
736
12,640
15,574
5,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 7 / 8
12,624
701
6,472
24,542
25,959
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Papa-Fries
Scylla
15
5 / 6 / 10
13,098
728
16,225
15,653
2,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Prps_The_Goat
Jing Wei
15
7 / 8 / 8
13,679
760
13,414
14,829
2,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
15 / 7 / 10
16,746
930
18,654
16,064
5,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
21
Kills
27
27
Deaths
21
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
13
12
3
1.21
L
Kukulkan
GATO194MORENO
Kukulkan
4
8
8
1
L
4
7
8
1.14
W
Scylla
Papa-Fries
Scylla
5
6
10
1.67
W
Jing Wei
Prps_The_Goat
Jing Wei
7
8
8
1.38
W
Fenrir
15
7
10
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
48,293
58,932
Taken
46,546
41,628
Mitigated
10,654
11,963
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,516
2,446
0
1,632
18,816
10,571
834
3,606
15,210
0
30,492
L
Kukulkan
GATO194MORENO
Kukulkan
12,640
604
0
4,312
15,574
5,098
0
3,696
11,878
48,197
0
L
6,472
140
251
5,768
24,542
25,959
145
9,421
15,121
23,253
0
W
Scylla
Papa-Fries
Scylla
16,225
949
140
5,022
15,653
2,516
744
7,764
7,889
44,892
0
W
Jing Wei
Prps_The_Goat
Jing Wei
13,414
10,358
0
1,737
14,829
2,940
1,228
5,287
9,542
0
35,683
W
Fenrir
18,654
6,370
0
4,001
16,064
5,198
1,025
6,956
9,108
0
37,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
43,523
154
Minions Killed
159
5
Camps Cleared
6
778,746
Distance Traveled
896,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,431
857
37
2
3
258,679
0
L
Kukulkan
13,240
736
89
5
2
250,208
0
L
Artio
12,624
701
28
2
0
269,859
0
W
Scylla
13,098
728
74
4
4
296,427
0
W
Jing Wei
13,679
760
52
3
1
271,241
0
W
Fenrir
16,746
930
33
2
1
328,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role