Player Matchup

Susano
Susano
HabaneroKiller
Susano
Level 42
God Stats
14W - 10L
1,486 SR
Queue Stats
56W - 40L
1,543 Elo+
Party 2
Janus
Janus
II ziZTeM II
Janus
Level 44
God Stats
28W - 10L
1,651 SR
Queue Stats
59W - 37L
1,559 Elo+
Party 2
Neith
Neith
PopeMaster666
Neith
Level 69
God Stats
9W - 8L
1,443 SR
Queue Stats
13W - 21L
1,371 Elo+
Solo
Team Averages
Level 52
1,527 SR
1,491 Elo+

VS

Team Averages
Level 95
1,504 SR
1,496 Elo+
Anubis
Anubis
bountyhuntet
Anubis
Level 123
God Stats
3W - 3L
1,570 SR
Queue Stats
116W - 111L
1,504 Elo+
Party 1
Chaac
Chaac
carlitos2527
Chaac
Level 84
God Stats
14W - 15L
1,503 SR
Queue Stats
84W - 89L
1,513 Elo+
Solo
Neith
Neith
micromen992
Neith
Level 79
God Stats
4W - 6L
1,438 SR
Queue Stats
354W - 350L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 10
13,109
655
16,150
20,074
13,099
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
10 / 2 / 6
14,628
731
21,289
13,035
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 2 / 10
12,752
638
12,293
11,031
3,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 7 / 4
13,568
678
15,357
16,525
7,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 5
12,911
646
14,055
22,438
28,409
Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 9 / 3
11,050
553
5,902
15,441
5,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
8
8
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
10
2
6
6.5
W
4
2
10
4.5
L
Anubis
4
7
4
0.86
L
3
3
5
1.83
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,732
Damage
35,314
44,140
Taken
54,404
20,026
Mitigated
40,530
13,071
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,150
3,834
0
4,305
20,074
13,099
0
6,859
13,215
3,972
28,843
W
21,289
521
742
4,046
13,035
3,746
248
4,320
8,715
68,630
0
W
12,293
5,534
0
3,978
11,031
3,181
1,650
4,947
6,084
0
40,019
L
Anubis
15,357
1,273
0
7,265
16,525
7,008
183
6,864
9,661
46,083
0
L
14,055
2,477
0
10,030
22,438
28,409
0
8,984
13,454
0
38,528
L
5,902
1,620
0
805
15,441
5,113
0
7,674
7,767
0
29,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
37,529
213
Minions Killed
171
9
Camps Cleared
7
1,016,349
Distance Traveled
879,092
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,109
655
46
2
0
324,543
0
W
Janus
14,628
731
105
5
8
380,456
0
W
Neith
12,752
638
62
3
1
311,350
0
L
Anubis
13,568
678
84
4
0
203,259
4
L
Chaac
12,911
646
37
2
3
389,181
0
L
Neith
11,050
553
50
3
4
286,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role