Player Matchup

Janus
Janus
AllMiightt
Janus
Level 141
God Stats
13W - 12L
1,600 SR
Queue Stats
199W - 229L
1,475 Elo+
Solo
King Arthur
King Arthur
TROMBADAO
King Arthur
Level 105
God Stats
3W - 2L
1,471 SR
Queue Stats
238W - 224L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
zHaaarD
Hou Yi
Level 135
God Stats
25W - 16L
1,603 SR
Queue Stats
120W - 127L
1,509 Elo+
Party 1
Team Averages
Level 127
1,558 SR
1,498 Elo+

VS

Team Averages
Level 94
1,537 SR
1,465 Elo+
Zeus
Zeus
H4ST3NR31T3R
Zeus
Level 148
God Stats
8W - 8L
1,505 SR
Queue Stats
97W - 125L
1,496 Elo+
Solo
Hercules
Hercules
LucasFiori
Hercules
Level 46
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Naekk
Ymir
Level 88
God Stats
2W - 1L
1,827 SR
Queue Stats
286W - 358L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 0 / 2
10,516
657
9,119
5,561
1,519
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TROMBADAO
King Arthur
12
2 / 4 / 7
10,167
635
7,133
13,306
12,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
zHaaarD
Hou Yi
14
3 / 2 / 5
10,718
670
12,055
7,543
2,232
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
9,524
595
9,595
8,420
2,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
LucasFiori
Hercules
12
5 / 3 / 1
10,552
660
9,604
15,054
6,807
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Naekk
Ymir
11
1 / 3 / 5
10,105
632
2,439
11,619
9,632
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
6
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
2
5
L
0
3
3
0.5
L
Hercules
LucasFiori
Hercules
5
3
1
1.83
L
Ymir
Naekk
Ymir
1
3
5
1.17
W
King Arthur
TROMBADAO
King Arthur
2
4
7
1.38
W
Hou Yi
zHaaarD
Hou Yi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
21,638
26,410
Taken
35,093
16,021
Mitigated
19,392
7,084
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,119
81
0
920
5,561
1,519
656
3,978
1,583
41,605
0
L
9,595
717
0
460
8,420
2,953
0
3,410
5,010
57,077
0
L
Hercules
LucasFiori
Hercules
9,604
2,690
0
3,875
15,054
6,807
43
3,631
11,423
0
17,171
L
Ymir
Naekk
Ymir
2,439
606
0
2,819
11,619
9,632
0
2,760
8,859
10,514
0
W
King Arthur
TROMBADAO
King Arthur
7,133
589
0
3,437
13,306
12,270
0
4,560
8,746
0
21,950
W
Hou Yi
zHaaarD
Hou Yi
12,055
4,749
0
2,727
7,543
2,232
540
4,296
3,247
0
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
30,181
181
Minions Killed
155
7
Camps Cleared
8
818,237
Distance Traveled
806,955
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,516
657
70
4
4
274,514
4
L
Zeus
9,524
595
116
7
7
232,015
3
L
Hercules
10,552
660
19
1
0
287,282
0
L
Ymir
10,105
632
20
1
1
287,658
0
W
King Arthur
10,167
635
29
2
1
286,862
0
W
Hou Yi
10,718
670
82
5
2
256,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role