Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
1W - 4L
1,185 SR
Queue Stats
77W - 131L
1,163 Elo+
Solo
Yemoja
Yemoja
CastWheel716073
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,170 Elo+
Solo
Ares
Ares
Mythic Vagabond
Ares
Level 6
God Stats
2W - 1L
1,293 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hel
Hel
Oncer1213
Hel
Level 29
God Stats
4W - 7L
1,462 SR
Queue Stats
11W - 16L
1,291 Elo+
Solo
Jormungandr
Jormungandr
goldenpirate123
Jormungandr
Level 7
God Stats
2W - 3L
1,151 SR
Queue Stats
5W - 12L
984 Elo+
Solo
Team Averages
Level 17
1,318 SR
1,222 Elo+

VS

Team Averages
Level 16
1,377 SR
1,228 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
88W - 82L
1,421 SR
Queue Stats
153W - 190L
1,276 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AR1708
Artemis
Level 23
God Stats
32W - 32L
1,369 SR
Queue Stats
67W - 82L
1,192 Elo+
Solo
Merlin
Merlin
Ckraxler
Merlin
Level 8
God Stats
2W - 3L
1,096 SR
Queue Stats
18W - 28L
1,004 Elo+
Solo
Baron Samedi
Baron Samedi
aArmando1203
Baron Samedi
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
4 / 16 / 4
13,385
956
14,966
38,383
21,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 9 / 4
11,571
827
1,903
25,873
14,376
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
3 / 1 / 5
12,870
919
6,533
22,763
14,202
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 4 / 7
12,970
926
19,039
31,089
18,712
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
goldenpirate123
Jormungandr
15
0 / 2 / 0
10,437
746
446
4,625
2,191
Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 0 / 19
13,572
969
12,263
3,706
4,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
 
Cernunnos
20
19 / 0 / 9
16,344
1,167
50,740
10,303
5,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
AR1708
Artemis
20
5 / 4 / 16
13,767
983
16,164
12,798
10,103
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Ckraxler
Merlin
20
2 / 3 / 19
12,962
926
17,564
10,213
4,895
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
aArmando1203
Baron Samedi
20
3 / 2 / 21
13,666
976
15,467
10,465
5,966
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
116
9
Kills
32
32
Deaths
9
20
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
16
4
0.38
W
Yemoja
 
Yemoja
3
0
19
12.5
W
Cernunnos
 
Cernunnos
19
0
9
23.5
W
Artemis
AR1708
Artemis
5
4
16
3.25
L
0
9
4
0.22
W
Merlin
Ckraxler
Merlin
2
3
19
3.83
L
3
1
5
5.5
L
2
4
7
1.38
W
Baron Samedi
aArmando1203
Baron Samedi
3
2
21
6.75
L
Jormungandr
goldenpirate123
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
112,198
122,733
Taken
47,485
70,538
Mitigated
30,364
30,778
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,966
9,025
0
4,100
38,383
21,057
0
14,819
23,564
0
40,117
W
Yemoja
 
Yemoja
12,263
572
2,878
12
3,706
4,245
0
2,146
1,560
29,099
0
W
Cernunnos
 
Cernunnos
50,740
23,881
0
2,631
10,303
5,155
0
6,372
3,546
0
100,551
W
Artemis
AR1708
Artemis
16,164
7,849
0
1,309
12,798
10,103
0
8,088
3,661
0
32,641
L
1,903
135
853
165
25,873
14,376
0
9,493
16,380
14,351
0
W
Merlin
Ckraxler
Merlin
17,564
3,052
0
0
10,213
4,895
0
4,815
5,111
41,054
0
L
6,533
0
1,277
3,921
22,763
14,202
0
8,814
13,949
18,787
0
L
19,039
1,156
9,037
11,395
31,089
18,712
0
10,244
20,845
56,860
0
W
Baron Samedi
aArmando1203
Baron Samedi
15,467
2,744
2,786
4,506
10,465
5,966
0
6,500
3,361
30,662
0
L
Jormungandr
goldenpirate123
Jormungandr
446
420
0
30
4,625
2,191
0
1,924
2,701
3,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,233
Gold Earned
70,311
208
Minions Killed
285
5
Camps Cleared
6
1,012,394
Distance Traveled
1,095,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,385
956
86
6
3
261,076
0
W
Yemoja
13,572
969
29
2
0
233,140
0
W
Cernunnos
16,344
1,167
132
9
3
221,816
0
W
Artemis
13,767
983
38
3
2
216,238
0
L
Yemoja
11,571
827
8
1
1
209,895
0
W
Merlin
12,962
926
54
4
1
229,902
0
L
Ares
12,870
919
20
1
1
245,223
0
L
Hel
12,970
926
93
7
0
266,444
0
W
Baron Samedi
13,666
976
32
2
0
194,852
0
L
Jormungandr
10,437
746
1
0
0
29,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role