Player Matchup

Skadi
Skadi
Last_Cracker0352
Skadi
Level 61
God Stats
9W - 8L
1,622 SR
Queue Stats
165W - 165L
1,434 Elo+
Party 1
Fenrir
Fenrir
Last_MeatMan
Fenrir
Level 65
God Stats
5W - 2L
1,519 SR
Queue Stats
173W - 180L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Last_Tornado0352
Kukulkan
Level 119
God Stats
3W - 1L
1,551 SR
Queue Stats
274W - 257L
1,491 Elo+
Party 1
Team Averages
Level 82
1,564 SR
1,473 Elo+

VS

Team Averages
Level 67
1,667 SR
1,501 Elo+
Merlin
Merlin
Elagence1227
Merlin
Level 69
God Stats
5W - 2L
1,824 SR
Queue Stats
303W - 322L
1,503 Elo+
Party 2
Anhur
Anhur
StrongBurg
Anhur
Level 64
God Stats
1W - 1L
1,636 SR
Queue Stats
185W - 181L
1,537 Elo+
Solo
Jormungandr
Jormungandr
XFluffleupagusX
Jormungandr
Level 68
God Stats
5W - 5L
1,542 SR
Queue Stats
221W - 251L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 4
11,156
744
11,043
13,295
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
13
5 / 2 / 8
11,242
749
7,633
13,541
7,843
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 9
11,885
792
16,429
8,301
2,995
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 7 / 3
10,566
704
10,690
12,424
3,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
12
3 / 6 / 3
10,228
682
7,558
14,309
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
XFluffleupagusX
Jormungandr
12
2 / 4 / 5
10,316
688
8,300
14,158
13,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
17
Kills
9
9
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
7
3
0.79
W
6
5
4
1.6
W
Fenrir
5
2
8
4.5
W
6
2
9
5.25
L
Anhur
3
6
3
0.75
L
Jormungandr
XFluffleupagusX
Jormungandr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
26,548
35,137
Taken
40,891
15,321
Mitigated
21,415
5,214
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,690
734
1,371
1,619
12,424
3,573
0
4,388
8,036
33,481
0
W
11,043
4,790
159
1,694
13,295
4,483
910
7,931
5,364
0
30,387
W
Fenrir
7,633
2,674
366
2,883
13,541
7,843
0
6,972
6,569
0
21,208
W
16,429
1,064
0
112
8,301
2,995
373
4,928
3,373
46,214
0
L
Anhur
7,558
2,987
0
2,280
14,309
4,316
87
5,738
8,571
0
25,700
L
Jormungandr
XFluffleupagusX
Jormungandr
8,300
2,758
697
1,057
14,158
13,526
0
7,122
7,036
25,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
31,110
156
Minions Killed
132
6
Camps Cleared
5
828,879
Distance Traveled
761,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,566
704
38
3
3
247,714
0
W
Skadi
11,156
744
54
4
1
249,679
0
W
Fenrir
11,242
749
29
2
3
298,150
0
W
Kukulkan
11,885
792
73
5
2
281,050
0
L
Anhur
10,228
682
49
3
2
254,532
0
L
Jormungandr
10,316
688
45
3
0
259,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role