Player Matchup

Loki
Loki
AndresBabyBlue
Loki
Level 62
God Stats
1W - 3L
1,503 SR
Queue Stats
56W - 76L
1,316 Elo+
Party 2
Jormungandr
Jormungandr
Queenmarmar0w0
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,258 Elo+
Party 2
Fenrir
Fenrir
killerreaper986
Fenrir
Level 66
God Stats
10W - 5L
1,504 SR
Queue Stats
174W - 200L
1,297 Elo+
Party 2
Team Averages
Level 51
1,502 SR
1,290 Elo+

VS

Team Averages
Level 44
1,557 SR
1,337 Elo+
Discordia
Discordia
FabioBRUH
Discordia
Level 59
God Stats
23W - 14L
1,457 SR
Queue Stats
40W - 33L
1,370 Elo+
Party 1
Pele
Pele
MR H4N3Y
Pele
Level 26
God Stats
48W - 24L
1,424 SR
Queue Stats
58W - 43L
1,314 Elo+
Party 1
Ganesha
Ganesha
mrwadewillson
Ganesha
Level 48
God Stats
8W - 1L
1,791 SR
Queue Stats
103W - 92L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 6
8,934
745
6,189
11,001
2,558
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Queenmarmar0w0
Jormungandr
8
0 / 2 / 3
6,893
574
874
5,696
3,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
9 / 8 / 1
10,734
895
8,578
17,225
5,048
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FabioBRUH
Discordia
12
5 / 6 / 5
10,037
836
7,336
8,941
2,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
14
13 / 2 / 5
12,404
1,034
12,046
7,356
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
13
1 / 3 / 17
10,156
846
8,917
10,599
7,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
19
19
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
Discordia
FabioBRUH
Discordia
5
6
5
1.25
W
Pele
13
2
5
7.75
L
Jormungandr
Queenmarmar0w0
Jormungandr
0
2
3
0.75
L
9
8
1
1.19
W
Ganesha
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,641
Damage
28,299
33,922
Taken
26,896
10,904
Mitigated
13,842
4,893
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,189
2,609
82
776
11,001
2,558
0
7,183
3,818
0
21,845
W
Discordia
FabioBRUH
Discordia
7,336
365
0
1,979
8,941
2,999
676
606
8,335
25,815
0
W
Pele
12,046
4,524
0
1,045
7,356
2,848
1,609
367
6,989
0
37,798
L
Jormungandr
Queenmarmar0w0
Jormungandr
874
149
218
159
5,696
3,298
0
2,486
3,210
4,165
0
L
8,578
4,068
265
3,393
17,225
5,048
0
7,198
10,027
0
21,378
W
Ganesha
8,917
437
0
1,813
10,599
7,995
205
760
9,839
24,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
32,597
55
Minions Killed
118
5
Camps Cleared
7
490,644
Distance Traveled
674,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,934
745
30
3
1
191,395
0
W
Discordia
10,037
836
51
4
2
190,908
0
W
Pele
12,404
1,034
56
5
4
255,519
0
L
Jormungandr
6,893
574
5
0
0
102,096
0
L
Fenrir
10,734
895
20
2
4
197,153
0
W
Ganesha
10,156
846
11
1
1
228,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role