Player Matchup

He Bo
He Bo
Silver IV
Banana Srasher
He Bo
Silver IV
Level 86
God Stats
2W - 2L
1,559 SR
Queue Stats
6W - 7L
1,508 MMR
Party 1
Hercules
Hercules
Silver IV
Itsme broBeanz
Hercules
Silver IV
Level 100
God Stats
2W - 4L
1,595 SR
Queue Stats
6W - 7L
1,508 MMR
Party 1
Tyr
Tyr
Silver IV
XBurningBushManX
Tyr
Silver IV
Level 103
God Stats
0W - 1L
1,441 SR
Queue Stats
7W - 7L
1,512 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,532 SR
1,510 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,594 SR
1,505 MMR
Ne Zha
Ne Zha
Silver II
FrenchToastYEAH
Ne Zha
Silver II
Level 129
God Stats
4W - 4L
1,663 SR
Queue Stats
10W - 9L
1,605 MMR
Party 2
Ares
Ares
Bronze III
Jongue-123
Ares
Bronze III
Level 146
God Stats
1W - 1L
1,543 SR
Queue Stats
12W - 14L
1,418 MMR
Party 2
Merlin
Merlin
Gold V
pultMANG
Merlin
Gold V
Level 137
God Stats
1W - 1L
1,576 SR
Queue Stats
7W - 7L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
10,500
618
8,467
8,992
1,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
2 / 2 / 2
9,768
575
4,061
12,643
8,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 5
10,071
592
6,971
12,507
11,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
VulcanKing ArthurPoseidonKumbhakarnaAh Muzen Cab

VS

Bans
KukulkanGebThanatosYemojaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
11,455
674
9,960
7,373
3,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 7
11,162
657
7,254
9,898
12,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
pultMANG
Merlin
15
3 / 2 / 5
11,409
671
9,761
8,294
3,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
9
9
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
4
3
4
2
L
Hercules
2
2
2
1.5
W
2
1
7
5.5
L
1
3
5
1.17
W
Merlin
pultMANG
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,499
Damage
26,975
34,142
Taken
25,565
21,359
Mitigated
19,213
6,970
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,467
221
0
2,145
8,992
1,932
0
4,162
4,830
36,875
0
W
9,960
1,786
0
186
7,373
3,231
1,281
1,901
5,472
0
40,476
L
Hercules
4,061
967
0
2,015
12,643
8,166
0
6,646
5,997
0
22,665
W
7,254
380
0
1,523
9,898
12,453
576
3,742
6,156
14,265
0
L
6,971
434
0
2,810
12,507
11,261
0
6,523
5,984
0
28,150
W
Merlin
pultMANG
Merlin
9,761
765
0
1,798
8,294
3,529
511
3,349
4,945
56,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
34,026
172
Minions Killed
173
5
Camps Cleared
9
857,287
Distance Traveled
885,230
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,500
618
66
4
2
254,006
0
W
Ne Zha
11,455
674
50
3
1
324,461
2
L
Hercules
9,768
575
61
4
2
305,293
0
W
Ares
11,162
657
16
1
1
276,648
4
L
Tyr
10,071
592
45
3
1
297,988
0
W
Merlin
11,409
671
107
6
7
284,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role