Player Matchup

Fenrir
Fenrir
Gold V
BhokChoy
Fenrir
Gold V
Level 76
God Stats
5W - 4L
1,239 SR
Queue Stats
28W - 35L
1,334 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
FolkGod
Cu Chulainn
Gold IV
Level 102
God Stats
8W - 13L
1,525 SR
Queue Stats
116W - 123L
1,324 MMR
Solo
Anubis
Anubis
Gold IV
JaimeSirine
Anubis
Gold IV
Level 97
God Stats
6W - 5L
1,570 SR
Queue Stats
131W - 148L
1,322 MMR
Solo
The Morrigan
The Morrigan
Silver II
PAPERWARRI0R
The Morrigan
Silver II
Level 148
God Stats
0W - 1L
1,633 SR
Queue Stats
16W - 16L
1,314 MMR
Solo
Ares
Ares
Silver III
to0oreck
Ares
Silver III
Level 135
God Stats
0W - 2L
1,560 SR
Queue Stats
25W - 32L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,505 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,580 SR
1,323 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 148
God Stats
1W - 0L
1,677 SR
Queue Stats
26W - 31L
1,308 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 38
God Stats
9W - 3L
1,623 SR
Queue Stats
14W - 13L
1,336 MMR
Solo
Merlin
Merlin
Silver III
Captain Juan II
Merlin
Silver III
Level 109
God Stats
1W - 0L
1,595 SR
Queue Stats
6W - 8L
1,336 MMR
Solo
Guan Yu
Guan Yu
Gold V
FeaRofDeath
Guan Yu
Gold V
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
224W - 226L
1,319 MMR
Solo
Neith
Neith
Gold IV
pivoghosts
Neith
Gold IV
Level 100
God Stats
24W - 24L
1,505 SR
Queue Stats
413W - 429L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BhokChoy
Fenrir
20
6 / 12 / 6
17,963
513
18,498
50,231
17,117
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
FolkGod
Cu Chulainn
20
0 / 11 / 6
16,053
459
30,352
41,642
43,821
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
5 / 11 / 5
17,082
488
27,363
36,417
11,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
PAPERWARRI0R
The Morrigan
20
10 / 11 / 2
19,291
551
17,145
22,240
7,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
20
4 / 8 / 5
18,258
522
20,867
35,065
25,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
ThorYemojaEsetPersephoneGanesha

VS

Bans
SusanoSkadiHadesPoseidonApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 6 / 18
19,394
554
22,295
33,488
13,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
 
Cerberus
20
6 / 3 / 18
18,114
518
25,505
43,958
69,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 8 / 15
19,156
547
50,405
27,917
10,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
FeaRofDeath
Guan Yu
20
6 / 3 / 25
18,742
535
21,713
46,117
48,741
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
20
14 / 5 / 18
18,548
530
26,005
21,606
8,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
147
25
Kills
53
53
Deaths
25
24
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
6
18
3.67
W
Cerberus
 
Cerberus
6
3
18
5
L
Fenrir
BhokChoy
Fenrir
6
12
6
0.75
W
14
8
15
2.69
W
Guan Yu
FeaRofDeath
Guan Yu
6
3
25
6.17
L
Cu Chulainn
FolkGod
Cu Chulainn
0
11
6
0.27
L
Anubis
5
11
5
0.68
L
The Morrigan
PAPERWARRI0R
The Morrigan
10
11
2
1
W
Neith
14
5
18
4.6
L
Ares
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,225
Damage
145,923
185,595
Taken
173,086
104,472
Mitigated
151,291
56,305
Healing
89,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,295
16,174
0
12,653
33,488
13,882
1,908
9,799
23,689
0
161,414
W
Cerberus
 
Cerberus
25,505
1,690
0
20,808
43,958
69,780
1,061
14,892
29,066
118,439
0
L
Fenrir
BhokChoy
Fenrir
18,498
5,795
0
16,795
50,231
17,117
1,774
18,805
31,426
0
131,669
W
50,405
2,270
2,054
5,290
27,917
10,886
3,778
11,204
16,713
159,847
0
W
Guan Yu
FeaRofDeath
Guan Yu
21,713
5,292
13,128
30,301
46,117
48,741
2,753
17,456
28,661
0
71,284
L
Cu Chulainn
FolkGod
Cu Chulainn
30,352
6,774
0
11,327
41,642
43,821
733
19,508
22,134
0
124,456
L
Anubis
27,363
851
623
15,283
36,417
11,466
1,534
13,808
22,609
116,275
0
L
The Morrigan
PAPERWARRI0R
The Morrigan
17,145
1,439
0
1,761
22,240
7,030
1,119
9,050
12,963
119,217
5,486
W
Neith
26,005
11,667
0
5,544
21,606
8,002
8,599
12,914
8,692
0
115,103
L
Ares
20,867
799
0
10,516
35,065
25,038
0
14,860
20,205
102,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,647
Gold Earned
93,954
803
Minions Killed
785
0
Camps Cleared
0
2,708,151
Distance Traveled
3,099,037
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,394
554
168
5
0
712,095
16
W
Cerberus
18,114
518
233
7
0
617,663
0
L
Fenrir
17,963
513
163
5
0
608,186
0
W
Merlin
19,156
547
171
5
0
557,937
2
W
Guan Yu
18,742
535
82
2
0
652,031
6
L
Cu Chulainn
16,053
459
159
5
0
532,903
0
L
Anubis
17,082
488
152
4
0
480,983
0
L
The Morrigan
19,291
551
211
6
0
473,034
5
W
Neith
18,548
530
131
4
0
559,311
7
L
Ares
18,258
522
118
3
0
613,045
26

Distance Traveled

Minion Kills by Role

Gold Earned by Role