Player Matchup

Achilles
Achilles
Gold I
AlexChr1510
Achilles
Gold I
Level 79
God Stats
13W - 8L
1,550 SR
Queue Stats
80W - 76L
1,527 MMR
Solo
Artemis
Artemis
Gold IV
Im_YaDa_
Artemis
Gold IV
Level 101
God Stats
1W - 0L
1,186 SR
Queue Stats
34W - 40L
1,313 MMR
Party 1
Mercury
Mercury
Platinum II
RANDYMAN_-
Mercury
Platinum II
Level 128
God Stats
9W - 5L
1,703 SR
Queue Stats
461W - 445L
1,813 MMR
Party 2
Zeus
Zeus
Platinum I
SlimAburame
Zeus
Platinum I
Level 157
God Stats
2W - 2L
1,487 SR
Queue Stats
293W - 268L
1,971 MMR
Party 2
Bacchus
Bacchus
Gold V
lozzyjones
Bacchus
Gold V
Level 126
God Stats
1W - 1L
1,475 SR
Queue Stats
33W - 39L
1,339 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,480 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,585 SR
1,592 MMR
Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hera
Hera
Platinum I
Cangri_NickyJam
Hera
Platinum I
Level 63
God Stats
8W - 3L
1,826 SR
Queue Stats
125W - 121L
1,914 MMR
Solo
Cupid
Cupid
Bronze III
Gumitri
Cupid
Bronze III
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 MMR
Solo
Geb
Geb
Gold V
ImmenZ TOopZ
Geb
Gold V
Level 123
God Stats
35W - 32L
1,547 SR
Queue Stats
366W - 373L
1,258 MMR
Party 3
Fenrir
Fenrir
Platinum II
MR DZ SAIF
Fenrir
Platinum II
Level 155
God Stats
4W - 9L
1,554 SR
Queue Stats
159W - 148L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexChr1510
Achilles
20
13 / 11 / 14
27,510
519
43,489
72,836
118,371
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Im_YaDa_
Artemis
20
6 / 17 / 13
23,438
442
34,366
49,177
20,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
RANDYMAN_-
Mercury
20
17 / 15 / 14
30,922
583
38,098
51,366
29,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 15 / 13
28,743
542
59,126
48,266
19,167
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
lozzyjones
Bacchus
20
4 / 15 / 20
22,689
428
28,056
51,290
72,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AphroditeSusanoAgniThorAh Muzen Cab

VS

Bans
King ArthurKumbhakarnaZhong KuiYemojaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
16 / 17 / 27
26,733
504
43,918
57,656
41,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
25 / 9 / 22
32,386
611
72,004
36,097
16,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Gumitri
Cupid
20
6 / 15 / 18
21,437
404
21,159
31,914
13,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 9 / 42
25,004
472
35,224
68,084
85,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
MR DZ SAIF
Fenrir
20
20 / 9 / 19
28,343
535
55,869
63,756
90,918
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
200
58
Kills
72
73
Deaths
59
74
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
16
17
27
1.74
W
Achilles
AlexChr1510
Achilles
13
11
14
1.82
L
25
9
22
4
L
Cupid
Gumitri
Cupid
6
15
18
1
W
Artemis
Im_YaDa_
Artemis
6
17
13
0.74
L
5
9
42
2.89
L
Fenrir
MR DZ SAIF
Fenrir
20
9
19
3.28
W
Mercury
RANDYMAN_-
Mercury
17
15
14
1.6
W
18
15
13
1.63
W
Bacchus
lozzyjones
Bacchus
4
15
20
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,135
Damage
228,174
272,935
Taken
257,507
259,851
Mitigated
247,366
61,407
Healing
65,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
43,918
13,196
0
10,005
57,656
41,387
1,366
19,399
37,804
0
208,628
W
Achilles
AlexChr1510
Achilles
43,489
12,557
0
25,782
72,836
118,371
1,474
21,990
50,846
0
174,590
L
72,004
20,323
0
4,615
36,097
16,180
1,253
15,709
20,388
275,391
0
L
Cupid
Gumitri
Cupid
21,159
11,892
3,706
2,500
31,914
13,096
2,652
13,439
18,475
0
98,978
W
Artemis
Im_YaDa_
Artemis
34,366
23,552
0
13,118
49,177
20,828
5,750
24,060
25,117
0
141,736
L
35,224
3,725
3,080
14,469
68,084
85,785
668
29,520
38,564
93,631
0
L
Fenrir
MR DZ SAIF
Fenrir
55,869
22,304
0
26,632
63,756
90,918
4,448
16,743
46,675
0
193,364
W
Mercury
RANDYMAN_-
Mercury
38,098
22,917
0
12,230
51,366
29,387
1,628
21,628
29,738
0
281,072
W
59,126
3,688
0
616
48,266
19,167
1,144
24,481
23,785
234,192
0
W
Bacchus
lozzyjones
Bacchus
28,056
3,011
2,160
7,501
51,290
72,098
777
18,993
32,297
60,476
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

133,302
Gold Earned
133,903
929
Minions Killed
948
0
Camps Cleared
0
4,185,090
Distance Traveled
4,588,907
20
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
26,733
504
219
4
0
885,470
11
W
Achilles
27,510
519
201
4
0
903,947
6
L
Hera
32,386
611
339
6
0
977,804
2
L
Cupid
21,437
404
144
3
0
812,251
0
W
Artemis
23,438
442
148
3
0
732,888
0
L
Geb
25,004
472
60
1
0
995,911
18
L
Fenrir
28,343
535
186
4
0
917,471
10
W
Mercury
30,922
583
276
5
0
1,006,896
6
W
Zeus
28,743
542
258
5
0
729,345
8
W
Bacchus
22,689
428
46
1
0
812,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role