Player Matchup

Thor
Thor
DeadlyApple3366
Thor
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 1
Ares
Ares
DookieLord95
Ares
Level 14
God Stats
5W - 3L
1,595 SR
Queue Stats
13W - 14L
1,537 Elo+
Party 1
Ra
Ra
Erekt Elephant
Ra
Level 109
God Stats
3W - 1L
1,599 SR
Queue Stats
8W - 5L
1,682 Elo+
Party 1
Yemoja
Yemoja
I-5w4I1ow
Yemoja
Level 17
God Stats
1W - 5L
1,228 SR
Queue Stats
43W - 40L
1,588 Elo+
Solo
Hachiman
Hachiman
Mikeman122
Hachiman
Level 28
God Stats
2W - 3L
1,284 SR
Queue Stats
87W - 75L
1,562 Elo+
Solo
Team Averages
Level 34
1,441 SR
1,532 Elo+

VS

Team Averages
Level 18
1,496 SR
1,573 Elo+
Discordia
Discordia
 
Discordia
Level 24
God Stats
9W - 11L
1,482 SR
Queue Stats
26W - 23L
1,529 Elo+
Solo
Pele
Pele
Bentley_249
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,630 Elo+
Party 2
Ymir
Ymir
EllisIsland21
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,551 Elo+
Party 2
Neith
Neith
midwayguitar
Neith
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
143W - 103L
1,533 Elo+
Solo
Nu Wa
Nu Wa
vvxcvii
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 21
10,912
909
7,492
14,373
5,726
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 2 / 31
12,361
1,030
9,983
16,075
15,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
24 / 0 / 20
16,667
1,389
40,122
14,872
6,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
I-5w4I1ow
Yemoja
20
13 / 2 / 30
14,411
1,201
20,467
13,494
6,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Mikeman122
Hachiman
20
13 / 1 / 24
14,333
1,194
20,614
9,702
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 10 / 4
11,428
952
18,019
16,705
5,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 11 / 8
11,364
947
17,361
24,819
14,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 12 / 5
10,677
890
10,094
28,823
13,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 9 / 4
10,423
869
7,785
21,081
5,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
vvxcvii
Nu Wa
15
1 / 9 / 3
9,606
801
8,464
13,997
3,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
37
51
Kills
13
13
Deaths
51
126
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
10
4
0.5
L
3
11
8
0.64
W
0
8
21
1.31
W
1
2
31
8.25
L
3
12
5
0.46
W
24
0
20
34
W
Yemoja
I-5w4I1ow
Yemoja
13
2
30
14
W
Hachiman
Mikeman122
Hachiman
13
1
24
25
L
3
9
4
0.56
L
Nu Wa
vvxcvii
Nu Wa
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,678
Damage
61,723
68,516
Taken
105,425
37,514
Mitigated
43,384
25,867
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,019
329
0
0
16,705
5,191
0
10,496
6,209
65,137
0
L
17,361
4,763
855
4,429
24,819
14,701
0
15,941
8,878
0
37,192
W
7,492
623
0
0
14,373
5,726
0
6,325
8,048
0
16,551
W
9,983
679
0
629
16,075
15,157
0
7,927
8,148
32,281
0
L
10,094
2,780
0
255
28,823
13,858
0
21,694
7,129
21,071
0
W
40,122
3,584
4,684
6,601
14,872
6,872
0
8,797
5,883
82,279
0
W
Yemoja
I-5w4I1ow
Yemoja
20,467
4,133
8,061
3,429
13,494
6,595
0
7,719
5,775
35,422
0
W
Hachiman
Mikeman122
Hachiman
20,614
11,736
0
2,463
9,702
3,164
0
5,617
4,085
0
38,932
L
7,785
1,919
673
1,544
21,081
5,928
0
17,363
3,718
0
25,575
L
Nu Wa
vvxcvii
Nu Wa
8,464
1,447
0
581
13,997
3,706
0
5,078
8,919
20,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,684
Gold Earned
53,498
235
Minions Killed
197
11
Camps Cleared
2
1,082,005
Distance Traveled
837,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,428
952
93
8
1
190,590
0
L
Pele
11,364
947
39
3
0
193,364
0
W
Thor
10,912
909
20
2
0
215,967
0
W
Ares
12,361
1,030
43
4
3
204,208
0
L
Ymir
10,677
890
20
2
1
186,375
0
W
Ra
16,667
1,389
107
9
2
242,435
0
W
Yemoja
14,411
1,201
36
3
0
197,430
0
W
Hachiman
14,333
1,194
29
2
6
221,965
0
L
Neith
10,423
869
40
3
0
165,946
0
L
Nu Wa
9,606
801
5
0
0
101,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role